Difference between revisions of "Unbreathing"

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Unbreathing creatures do not breathe. These include [[undead]] and [[nonliving]] monsters, as well as [[plants]]. Player characters can achieve this by playing a [[Ghoul]], [[Vampire]] (regardless of satiation, they do not have to breathe), [[Mummy]], [[Gargoyle]], grey [[Draconian]], or by being in lichform via [[Necromutation]].
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'''Unbreathing''' creatures do not breathe. These include [[undead]], [[nonliving]], and [[plant]]-type monsters. Player characters can achieve this by playing a [[ghoul]], [[vampire]] (regardless of satiation, they do not have to breathe), [[mummy]], [[gargoyle]], grey [[draconian]], or by being in lichform via [[Necromutation]].
  
Unbreathing creatures are not affected by [[Mephitic Cloud|mephitic]] or [[Poisonous Cloud|poisonous]] [[cloud]]s. They are also immune to asphyxiation damage (such as through [[curare]] needles or [[water elemental]]s), and take reduced damage from [[Primal Wave]].
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Because these must be inhaled to affect their victim, unbreathing creatures are unaffected by [[Mephitic Cloud|mephitic]] or [[Poisonous Cloud|poisonous]] [[cloud]]s, but are susceptible to other harmful clouds (such as [[Conjure Flame|flaming]], [[Freezing Cloud|freezing]], [[Cloud#Mutagenic|mutagenic]], or [[miasma]]). Unbreathing creatures are also immune to [[asphyxiation]] damage (such as through [[curare]] needles or [[water elemental]]s), and take reduced damage from [[Primal Wave]]. Note, however, that unbreathing creatures can still drown in [[deep water]] (with the exception of grey [[Draconian]]s, who specifically have the ability to move through deep water, albeit slowly and awkwardly).
  
Note, however, that unbreathing creatures can still drown in [[deep water]] (with the exception of grey [[Draconian]]s, who specifically have the ability to move through deep water, albeit slowly and awkwardly). Also, the unbreathing attribute will not protect you from [[miasma]].
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[[Category:Crystal Ball Articles]]

Revision as of 15:51, 28 February 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Unbreathing creatures do not breathe. These include undead, nonliving, and plant-type monsters. Player characters can achieve this by playing a ghoul, vampire (regardless of satiation, they do not have to breathe), mummy, gargoyle, grey draconian, or by being in lichform via Necromutation.

Because these must be inhaled to affect their victim, unbreathing creatures are unaffected by mephitic or poisonous clouds, but are susceptible to other harmful clouds (such as flaming, freezing, mutagenic, or miasma). Unbreathing creatures are also immune to asphyxiation damage (such as through curare needles or water elementals), and take reduced damage from Primal Wave. Note, however, that unbreathing creatures can still drown in deep water (with the exception of grey Draconians, who specifically have the ability to move through deep water, albeit slowly and awkwardly).