Difference between revisions of "Centaur warrior"
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*[[Repel Missiles]] and (preferably) [[Deflect Missiles]] are lifesavers for fragile characters here. | *[[Repel Missiles]] and (preferably) [[Deflect Missiles]] are lifesavers for fragile characters here. | ||
*They're gruesome at range, so lure them into melee to remove their biggest advantage. Confusing them first and/or taking advantage of corners makes this much less suicidal. | *They're gruesome at range, so lure them into melee to remove their biggest advantage. Confusing them first and/or taking advantage of corners makes this much less suicidal. | ||
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Revision as of 07:02, 11 April 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
For a list of all centaurs, see list of centaurs.
| centaur warrior c | |
|---|---|
| HP | 33-64 |
| HD | 9 |
| XP | 818 |
| Speed | 15 |
| AC | 4 |
| EV | 8 |
| Will | 36 |
| Attack1 | 16 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Large |
| Type | centaur, centaur |
| Flags | Fighter Speaks Warm-blooded |
| A muscular centaur, a veteran of numerous battles, armed with well-made weapons and able to use them skillfully. |
Useful Info
Centaur warriors fight using the same tactics as standard centaurs, but are an order of magnitude more dangerous. They have enough HP to last a few hits and can easily deal over 30 damage per turn when at range. They are usually accompanied by a herd of lesser centaurs, and can be found in the middle-to-late Dungeon and the Vaults.
Tips & Tricks
- Repel Missiles and (preferably) Deflect Missiles are lifesavers for fragile characters here.
- They're gruesome at range, so lure them into melee to remove their biggest advantage. Confusing them first and/or taking advantage of corners makes this much less suicidal.