Difference between revisions of "Demonspawn blood saint"
CommanderC (talk | contribs) (→Useful Info) |
m (Spell damage riddled out and listed here, brief note added.) |
||
Line 40: | Line 40: | ||
'''Blood saints''' are demonspawn who can cast semi-random conjurations and temporally heal their allies. They can be found in the [[Pandemonium]]. | '''Blood saints''' are demonspawn who can cast semi-random conjurations and temporally heal their allies. They can be found in the [[Pandemonium]]. | ||
− | Each turn they cast Legendary Destruction, they take 10 points of damage and one of the following spells is fired: | + | Each turn they cast Legendary Destruction, they take 10 points of damage and one of the following spells is fired (re-rolling if the target would be out of range): |
− | *[[Orb of Electrocution]] (21%) | + | *[[Orb of Electrocution]] (3d27, 21%) |
− | *[[Lehudib's Crystal Spear]] (21%) | + | *[[Lehudib's Crystal Spear]] (3d34, 21%) |
− | *[[Orb of Destruction]] (4%) | + | *[[Orb of Destruction]] (9d15, 4%) |
− | *[[Ghostly Fireball]] (10%) | + | *[[Ghostly Fireball]] (3d20, 10%) |
− | *[[Fireball]] (21%) | + | *[[Fireball]] (3d25, 21%) |
− | *[[Flash Freeze]] (21%) | + | *[[Flash Freeze]] (3d22, 21%) |
+ | |||
+ | It is worth noting that, besides checking several different resistances, the majority of these spells will ignore [[EV]]. | ||
<!--spl-bot-begin--> | <!--spl-bot-begin--> |
Revision as of 04:01, 19 July 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
For a list of all demonspawn, see list of demonspawn.
blood saint 6 | |
---|---|
HP | 60-158 |
HD | 15 |
XP | 1617 |
Speed | 10 |
AC | 0 |
EV | 0 |
Will | 60 |
Attack1 | 15 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy, Holy wrath, Silver |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | demonspawn, demonspawn |
Flags | Actual spells Evil Speaks Spellcaster Warm-blooded |
It weaves powerful and unpredictable spells of devastation. |
Contents
Useful Info
Blood saints are demonspawn who can cast semi-random conjurations and temporally heal their allies. They can be found in the Pandemonium.
Each turn they cast Legendary Destruction, they take 10 points of damage and one of the following spells is fired (re-rolling if the target would be out of range):
- Orb of Electrocution (3d27, 21%)
- Lehudib's Crystal Spear (3d34, 21%)
- Orb of Destruction (9d15, 4%)
- Ghostly Fireball (3d20, 10%)
- Fireball (3d25, 21%)
- Flash Freeze (3d22, 21%)
It is worth noting that, besides checking several different resistances, the majority of these spells will ignore EV.
Spells
Spell set | |
---|---|
Slot1 | Legendary Destruction |
Slot2 | none |
Slot3 | Ephemeral Infusion |
Slot4 | Legendary Destruction |
Slot5 | none |
Slot6 | Ephemeral Infusion |
Tips & Tricks
History
Blood saints were added in 0.14.