Difference between revisions of "Vampire (monster)"
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|tile=[[File:Vampire.png]] | |tile=[[File:Vampire.png]] | ||
|flags={{Actual spells flag}}<br>{{Blood scent flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} | |flags={{Actual spells flag}}<br>{{Blood scent flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} | ||
− | |resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Water resistance}} | + | |resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}} |
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}} | |vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}} | ||
|max_chunks=0 | |max_chunks=0 |
Revision as of 22:55, 29 August 2014
This article is about the monster. For the player species, see vampire. For a list of all vampires, see list of vampires.
vampire V | |
---|---|
HP | 21-46 |
HD | 6 |
XP | 213 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 48 |
Attack1 | 15 (hit: plain) |
Attack2 | 15 (bite: vampiric)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | vampire, vampire |
Flags | Actual spells Blood scent Evil See invisible Speaks Spellcaster Warm-blooded |
A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living.
• Scuze me. My friend Burt says you're a vampire hunter. 'zat so? |
Contents
Useful Info
Vampires are undead opponents who focus on nefarious, backhanded attacks to defeat their enemies. They are uncommonly found in the middle floors of the Dungeon, and are a common sight in the Crypt along with their more advanced brethren.
Spells
Spell set | |
---|---|
Slot1 | Vampiric Draining |
Slot2 | Confuse (50% success rate when MR=24) |
Slot3 | Invisibility |
Slot4 | none |
Slot5 | none |
Slot6 | Vampiric Draining |
Tips & Tricks
- They aren't very difficult, considering where you meet them. Whack them with a holy weapon or tear them apart with Dispel Undead.
- High magic resistance and see invisible are both helpful when vampires are around.
History
Prior to 0.12, vampires had the Vampire Summon spell, a monsters-only version of Summon Small Mammals that could potentially produce orange rats.
- 0.12 articles
- Hit type
- Plain flavour
- Bite type
- Vampiric flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Actual spells
- Blood scent
- Evil
- Evil monsters
- See invisible
- Speaking monster
- Spellcaster
- Warm-blooded
- Monsters