Difference between revisions of "Urug"

From CrawlWiki
Jump to: navigation, search
(Update for 0.15)
(Updated for 0.15)
Line 1: Line 1:
{{version013}}
+
{{version015}}
  
 
<!--monster-bot-begin-->
 
<!--monster-bot-begin-->
Line 44: Line 44:
  
 
==Location==
 
==Location==
*[[The Dungeon]]:10-16
+
*[[The Dungeon]]:10-15
 +
*The [[Orcish Mines]]:2-4
 
*The [[Elven Halls]]:1
 
*The [[Elven Halls]]:1
 
*[[The Swamp]]:1
 
*[[The Swamp]]:1
Line 52: Line 53:
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Fragile characters should try not to get stuck at range with him any longer than they have to, as his javelins can deal brutal damage. Keep up [[Repel Missiles]] and try to kill him as quickly as possible.
+
*Fragile characters should try not to get stuck at range with him any longer than they have to, as his javelins can deal brutal damage. Keep up [[Repel Missiles]] and try to kill him as quickly as possible, or run and come back later. He only has so much ammunition, and will eventually run out, but trying to lure him into using them all up in one attempt is extremely dangerous.
  
 
==History==
 
==History==

Revision as of 16:06, 13 February 2015

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


Urug oUrug.png
HP 66
HD 9
XP 831
Speed 10
AC 2
EV 13
Will 48
Attack1 25 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type orc, orc
Flags Fighter
Speaks
Unique
Warm-blooded
A coarse and lanky orc. Urug lost his eye in a fight with a harpy, and has sworn to slay every last one of them. Unfortunately, the vision in his remaining eye is not very good, and he has mistaken you for one. He smells terrible.


Useful Info

Urug is a unique orc who often carries javelins and wields a heavy weapon. Although he lacks any particularly unique traits, he can be a danger in melee or at range.

If you worship Beogh, he may join you as a follower.

Location

Tips & Tricks

  • Fragile characters should try not to get stuck at range with him any longer than they have to, as his javelins can deal brutal damage. Keep up Repel Missiles and try to kill him as quickly as possible, or run and come back later. He only has so much ammunition, and will eventually run out, but trying to lure him into using them all up in one attempt is extremely dangerous.

History

Urug was made significantly more dangerous in 0.11.