Difference between revisions of "Hornet"
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− | {{ | + | {{version016}} |
<!--monster-bot-begin--> | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
− | |name= | + | |name=hornet |
|glyph={{Red|y}} | |glyph={{Red|y}} | ||
− | |tile=[[File: | + | |tile=[[File:Hornet.png]] |
|flags={{Flying flag}}<br>{{No skeleton flag}} | |flags={{Flying flag}}<br>{{No skeleton flag}} | ||
|resistances={{Drown resistance}} | |resistances={{Drown resistance}} | ||
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==Useful Info== | ==Useful Info== | ||
− | ''' | + | '''Hornets''' are some of the most dangerous flying insects. Their [[poison]]ous stings can also [[paralyze]] you, leaving you defenseless unless you have [[poison]] resistance or an [[amulet of stasis]]. They can be found in [[the Depths]], [[the Swamp]], and [[the Spider's Nest]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one | + | *Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet. |
− | *You can summon your own | + | *You can summon your own hornets by drawing the [[Foxfire card]]. Summoned hornets are immensely powerful against most natural monsters and even some unnatural ones. Two particularly good locations for creating your own swarm are [[the Vaults]]:5 opening and while fighting [[Antaeus]]. |
− | *If you encounter one and have no poison resistance, zapping it with a [[wand of polymorph other]] may be a good idea. | + | *If you encounter one and have no poison resistance, zapping it with a [[wand of polymorph other]] may be a good idea. They are quite likely to turn into something less dangerous. Their mediocre [[magic resistance]] also makes other [[status effect]]-inflicting [[wand]]s, as well as most [[Hexes]], quite effective against them. |
==History== | ==History== | ||
− | + | Hornets were introduced in [[0.16]], replacing [[red wasp]]s. | |
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Revision as of 14:44, 16 March 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
hornet y | |
---|---|
HP | 30-57 |
HD | 8 |
XP | 544 |
Speed | 15 |
AC | 7 |
EV | 14 |
Will | 32 |
Attack1 | 23 (sting: paralyse)
|
Resistances | rDrown |
Vulnerabilities | Poison |
Habitat | Land |
Intelligence | Insect |
Uses | Uses nothing |
Holiness | Natural |
Size | Tiny |
Type | red wasp, red wasp |
Flags | Flying No skeleton |
A huge red wasp with a viciously barbed stinger. Potent paralytic poison drips from its tip. |
For a list of all arthropods, see list of arthropods.
Useful Info
Hornets are some of the most dangerous flying insects. Their poisonous stings can also paralyze you, leaving you defenseless unless you have poison resistance or an amulet of stasis. They can be found in the Depths, the Swamp, and the Spider's Nest.
Tips & Tricks
- Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet.
- You can summon your own hornets by drawing the Foxfire card. Summoned hornets are immensely powerful against most natural monsters and even some unnatural ones. Two particularly good locations for creating your own swarm are the Vaults:5 opening and while fighting Antaeus.
- If you encounter one and have no poison resistance, zapping it with a wand of polymorph other may be a good idea. They are quite likely to turn into something less dangerous. Their mediocre magic resistance also makes other status effect-inflicting wands, as well as most Hexes, quite effective against them.