Difference between revisions of "Prince Ribbit"
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Players unaccustomed to blink frogs can expect fast movement speed, decently powerful melee damage, no resistances, excellent [[ev]]asion, and an irritating tendency to blink away from you after attacking. These blinks can be useful, however, giving you a few turns to pelt him from afar or to [[quaff]] a [[potion of heal wounds]]. Don't just [[ | + | *Players unaccustomed to blink frogs can expect fast movement speed, decently powerful melee damage, no resistances, excellent [[ev]]asion, and an irritating tendency to blink away from you after attacking. These blinks can be useful, however, giving you a few turns to pelt him from afar or to [[quaff]] a [[potion of heal wounds]]. Don't just [[tab]] at him; play smart and react to his blinks intelligently. |
*Prince Ribbit is also immune to the additional damage caused by [[distortion]] weapons (and may in fact be healed by them 20% of the time), so any character unfortunate enough to be wielding one this early in the game may wish to skip this fight for the time being. His [[magic resistance]] isn't too high, so a [[wand of confusion]], [[wand of paralysis|paralysis]], or [[wand of slowing|slowing]] may come in handy for making your getaway. Alternatively, just wait for him to blink away from the stairs and make your escape. | *Prince Ribbit is also immune to the additional damage caused by [[distortion]] weapons (and may in fact be healed by them 20% of the time), so any character unfortunate enough to be wielding one this early in the game may wish to skip this fight for the time being. His [[magic resistance]] isn't too high, so a [[wand of confusion]], [[wand of paralysis|paralysis]], or [[wand of slowing|slowing]] may come in handy for making your getaway. Alternatively, just wait for him to blink away from the stairs and make your escape. | ||
*Although you can't cure him of his curse in life, he leaves a human corpse once killed. | *Although you can't cure him of his curse in life, he leaves a human corpse once killed. |
Revision as of 11:06, 13 May 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Prince Ribbit F | |
---|---|
HP | 40 |
HD | 6 |
XP | 277 |
Speed | 14 (swim: 60%) |
AC | 0 |
EV | 16 |
Will | 40 |
Attack1 | 20 (hit: plain)
|
Resistances | rDrown, rWater |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Normal |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | blink frog, human |
Flags | Cold-blooded Phase shift Speaks Unique |
A frog of unusual size, with a tiny crown perched incongruously atop his head.
“Princess! youngest princess! |
Contents
Useful Info
Prince Ribbit is a unique blink frog (formerly a human) who behaves almost exactly like a regular blink frog, except for the fact that he's somewhat weaker and can arrive dangerously early on.
Location
Solo
- The Dungeon:4-9
- The Orcish Mines:1
With several blink frogs (rare)
- The Lair:1-3
Spells
Spell set | ||
---|---|---|
Slot1 | Blink | Natural flag |
Slot2 | Teleport Self | Emergency flag, Wizard flag |
Tips & Tricks
- Players unaccustomed to blink frogs can expect fast movement speed, decently powerful melee damage, no resistances, excellent evasion, and an irritating tendency to blink away from you after attacking. These blinks can be useful, however, giving you a few turns to pelt him from afar or to quaff a potion of heal wounds. Don't just tab at him; play smart and react to his blinks intelligently.
- Prince Ribbit is also immune to the additional damage caused by distortion weapons (and may in fact be healed by them 20% of the time), so any character unfortunate enough to be wielding one this early in the game may wish to skip this fight for the time being. His magic resistance isn't too high, so a wand of confusion, paralysis, or slowing may come in handy for making your getaway. Alternatively, just wait for him to blink away from the stairs and make your escape.
- Although you can't cure him of his curse in life, he leaves a human corpse once killed.