Difference between revisions of "Deep elf conjurer"

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(Tips & Tricks: Remove a reference to conservation.)
(Obsolete; subst in templates to preserve information)
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{{version017}}
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{{obsolete}}
 
{{list of | deep elves}}
 
{{list of | deep elves}}
{{monster info}}
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{{#set:Monster glyph=<span class="nhsym" style="color: #1c1ce7">e</span><noinclude>
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[[Category:Glyph templates|{{PAGENAME}}]]
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</noinclude>}}<div style="margin: 1.4em; margin-top:0; margin-right:0; padding: 0px; float: right; border:none;">
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{| class="prettytable" style="border:none; margin:0; padding:0; text-align:left"
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!colspan="2" style="font-size:larger;"|deep elf conjurer&emsp;<span class="nhsym" style="color: #1c1ce7">e</span><noinclude>
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[[Category:Glyph templates|{{PAGENAME}}]]
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</noinclude>&emsp;[[File:{{PAGENAME}}.png|32px]]
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|-
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! style="width:80px;" | [[Hit points|HP]]
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| style="width:150px;" | 27-54
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|-
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! [[Hit dice|HD]]
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| [[Hit dice::9]]
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|-
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! [[XP]]
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| [[Monster experience::603]]
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|-
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! [[Movement|Speed]]
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| 10 {{#set:Monster speed={{#invoke:String|first_word|10}}}}
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|-
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! [[Armour class|AC]]
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| [[Monster AC::1]]
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|-
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! [[Evasion|EV]]
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| [[Monster evasion::12]]
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|-
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! [[Magic resistance|MR]]
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| 80 {{#set:Monster magic resistance={{#invoke:String|fix_magic_resistance|80}}}}
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{{if|5 ([[Attack type|hit]]<includeonly>[[Category:Hit type]]</includeonly><noinclude>[[Category:Attack type templates]]</noinclude>: [[Attack flavour|plain]]<includeonly>[[Category:Plain flavour]]</includeonly><noinclude>[[Category:Attack flavour templates]]</noinclude>)|
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{{#!:|-
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! Attack<sup>1</sup>
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| 5 ([[Attack type|hit]]<includeonly>[[Category:Hit type]]</includeonly><noinclude>[[Category:Attack type templates]]</noinclude>: [[Attack flavour|plain]]<includeonly>[[Category:Plain flavour]]</includeonly><noinclude>[[Category:Attack flavour templates]]</noinclude>)
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}}}}
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{{if||
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{{#!:|-
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! Attack<sup>2</sup>
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|
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}}}}
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{{if||
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{{#!:|-
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! Attack<sup>3</sup>
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|
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}}}}
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{{if||
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{{#!:|-
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! Attack<sup>4</sup>
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|
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}}}}
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|-
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! [[Corpse|Max Chunks]]
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| [[Monster max chunks::4]]
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|-
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! [[Corpse|Type of Meat]]
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| [[:Category: Clean corpse|Clean]]<includeonly>[[Category:Clean corpse]]</includeonly><noinclude>[[Category:Corpse]]</noinclude>
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|-
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! [[Resistance]]s
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| None
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|-
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! [[Vulnerability|Vulnerabilities]]
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| [[Holy]]<includeonly>[[Category:Holy vulnerability]]</includeonly><noinclude>[[Category:Vulnerability]]</noinclude>
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|-
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! [[Habitat]]
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| Land
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|-
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! [[Monster intelligence|Intelligence]]
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| [[:Category:Human intelligence|Human]]<includeonly>[[Category:Human intelligence]]</includeonly><noinclude>[[Category:Intelligence templates]]</noinclude> {{#set:Monster intelligence={{#invoke:String|fix_monster_intelligence|[[:Category:Human intelligence|Human]]<includeonly>[[Category:Human intelligence]]</includeonly><noinclude>[[Category:Intelligence templates]]</noinclude>}}}}
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|-
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! [[Item usage|Uses]]
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| [[:Category:weapons armour|Weapons & armour]]<includeonly>[[Category:Weapons armour]]</includeonly><noinclude>[[Category:Item usage]]</noinclude><br>[[Item usage|Starting equipment]]<includeonly>[[Category:Starting equipment]]</includeonly><noinclude>[[Category:Item usage]]</noinclude><br>[[:Category:Open doors|Open doors]]<includeonly>[[Category:Open doors]]</includeonly><noinclude>[[Category:Item usage]]</noinclude>
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|-
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! [[Holiness]]
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| [[:Category: Natural holiness|Natural]]<includeonly>[[Category:Natural holiness]]</includeonly><noinclude>[[Category:Holiness]]</noinclude>
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|-
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! [[Size]]
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| [[:Category: Medium monsters|Medium]]<includeonly>[[Category:Medium monsters]]</includeonly><noinclude>[[Category:Size templates]]</noinclude> {{#set:Monster size={{#invoke:String|fix_monster_size|[[:Category: Medium monsters|Medium]]<includeonly>[[Category:Medium monsters]]</includeonly><noinclude>[[Category:Size templates]]</noinclude>}}}}
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|-
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! [[Type]]
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| elf, elf
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|-
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! Flags
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| [[Evil]]<includeonly>[[Category:Evil]][[Category:Evil monsters]]</includeonly><noinclude>[[Category:Monster flag]]</noinclude><br>[[Speaks]]<includeonly>[[Category:Speaking monster]]</includeonly><noinclude>[[Category:Monster flag]]</noinclude><br>[[Blood temperature|Warm-blooded]]<includeonly>[[Category:Warm-blooded]]</includeonly><noinclude>[[Category:Monster flag]]</noinclude>
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|}
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</div><includeonly>[[Category:Monsters]]</includeonly><noinclude>[[Category:Templates]]</noinclude>
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{| style="background:#f5faff; border:1px solid #cedff2; width:auto; margin: 0px 5%; margin-bottom:1.25em; font-style:italic;  text-align:left; color:#000; padding:1.5em 1em;"
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|-
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|
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| style="width: 100%;" | A deep elf well-versed in a variety of destructive magics.
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|}<noinclude>
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[[Category:Templates]]
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</noinclude>
  
 
==Useful Info==
 
==Useful Info==
 
'''Deep elf conjurers''' are fragile [[list of deep elves|deep elf]] [[Conjurations]] specialists which blast you with dangerous and irritating attack spells. They often appear in packs with other deep elves in the [[Elven Halls]] and sometimes in [[the Vaults]], they are also featured in some [[bailey]]s.
 
'''Deep elf conjurers''' are fragile [[list of deep elves|deep elf]] [[Conjurations]] specialists which blast you with dangerous and irritating attack spells. They often appear in packs with other deep elves in the [[Elven Halls]] and sometimes in [[the Vaults]], they are also featured in some [[bailey]]s.
  
{{monster spells}}
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==Spells==
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[[Category:Spellcaster]]<div style="margin: 1.0em; margin-top:0; margin-right:0; padding: 0px; float: left; border:none;">
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{| class="prettytable" style="border:none; margin:0; padding:0; width:28em;"
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! colspan="3" style="font-size:larger;" | Spell set I
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|-
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! align="left" | Slot<sup>1</sup>
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| [[Bolt of Fire]] (3d17)
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| [[Spell slot flags|Wizard flag]]<noinclude>[[Category:Spell slot flags templates]]</noinclude>
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|-
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! align="left" | Slot<sup>2</sup>
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| [[Bolt of Cold]] (3d17)
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| [[Spell slot flags|Wizard flag]]<noinclude>[[Category:Spell slot flags templates]]</noinclude>
 +
|-
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! align="left" | Slot<sup>3</sup>
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| [[Lightning Bolt]] (3d16)
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| [[Spell slot flags|Wizard flag]]<noinclude>[[Category:Spell slot flags templates]]</noinclude>
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|-
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! align="left" | Slot<sup>4</sup>
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| [[Bolt of Draining]] (3d17)
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| [[Spell slot flags|Wizard flag]]<noinclude>[[Category:Spell slot flags templates]]</noinclude>
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|-
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|}</div><div style="clear:both;"></div>
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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==History==
 
==History==
 +
Deep elf conjurers were removed in [[0.18]].
 +
 
Prior to [[0.13]] they had a second spell set, one which included such annoyances as [[Sticky Flame]].  They also had less HD.
 
Prior to [[0.13]] they had a second spell set, one which included such annoyances as [[Sticky Flame]].  They also had less HD.
  
 
[[category:Elf]]
 
[[category:Elf]]

Revision as of 23:18, 5 May 2016

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For a list of all deep elves, see list of deep elves.

deep elf conjurer e

Deep elf conjurer.png

HP 27-54
HD 9
XP 603
Speed 10
AC 1
EV 12
MR 80
Attack1 5 (hit: plain)


Max Chunks 4
Type of Meat Clean
Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Evil
Speaks
Warm-blooded
A deep elf well-versed in a variety of destructive magics.


Useful Info

Deep elf conjurers are fragile deep elf Conjurations specialists which blast you with dangerous and irritating attack spells. They often appear in packs with other deep elves in the Elven Halls and sometimes in the Vaults, they are also featured in some baileys.

Spells

Spell set I
Slot1 Bolt of Fire (3d17) Wizard flag
Slot2 Bolt of Cold (3d17) Wizard flag
Slot3 Lightning Bolt (3d16) Wizard flag
Slot4 Bolt of Draining (3d17) Wizard flag

Tips & Tricks

It's hard to prepare for everything they can hit you with. Fire resistance, cold resistance, life protection... It's a lot to muster. Alternatively, you can just silence them, rendering them nearly harmless, or kill them at range. Like most deep elves, they're very fragile; two to three zaps from a wand of cold or wand of fire can take out multiple if you line them up first.

History

Deep elf conjurers were removed in 0.18.

Prior to 0.13 they had a second spell set, one which included such annoyances as Sticky Flame. They also had less HD.