Difference between revisions of "Ring of protection"

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==Desirability==
 
==Desirability==
All characters benefit from more AC, but sacrificing a ring slot for it may or may not be a good idea. Unlike most [[amulet]]s, you can quickly swap rings, easily switching between them at need.  
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All characters benefit from more AC, but using a ring slot for it may or may not be a good idea. Unlike [[amulet]]s, though, you can quickly swap between rings.
  
Rings of protection are relatively stronger on characters with low AC. There's a somewhat larger difference between 5 and 9 AC compared to 25 and 29. In particular, characters that cannot wear some or all types of armour ([[Spriggan]]s, [[Ogre]]s, [[Troll]]s, [[Octopode]]s, [[Felid]]s) will appreciate having a ring of protection.
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Rings of protection are relatively stronger on characters with low AC. Since damage cannot be reduced below 0, going from 5 -> 9 AC is somewhat larger improvement than 25 -> 29 AC. In particular, characters that cannot wear some or all types of armour ([[Spriggan]]s, [[Ogre]]s, [[Troll]]s, [[Octopode]]s, [[Felid]]s) will appreciate having a ring of protection.
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[[Rings of evasion]] offer a stronger average boost to defense, but are less reliable. [[Rings of dexterity]] provide even more EV to characters with high [[Dodging]] skill. Finally, if you are fighting against a specific enemy, you might want a resistance ring instead.
  
 
==History==
 
==History==

Revision as of 11:54, 6 November 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Type Jewellery
Name Ring of protection
Icon Ring of protection.png
A ring that protects its wearer from harm.

A +4 ring of protection boosts the AC of the wearer.

Desirability

All characters benefit from more AC, but using a ring slot for it may or may not be a good idea. Unlike amulets, though, you can quickly swap between rings.

Rings of protection are relatively stronger on characters with low AC. Since damage cannot be reduced below 0, going from 5 -> 9 AC is somewhat larger improvement than 25 -> 29 AC. In particular, characters that cannot wear some or all types of armour (Spriggans, Ogres, Trolls, Octopodes, Felids) will appreciate having a ring of protection.

Rings of evasion offer a stronger average boost to defense, but are less reliable. Rings of dexterity provide even more EV to characters with high Dodging skill. Finally, if you are fighting against a specific enemy, you might want a resistance ring instead.

History

  • Prior to 0.27, you could find rings of protection with a -4 enchantment; such rings were always cursed.
  • Prior to 0.25 enchantments were random values between 1 and 6 (positive and negative).
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry