Difference between revisions of "Slow"

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(Formatting. Moved trunk stuff to CBA, Added more sources of Slow, Added info about Slow+Fast. Fixed link to Mutations.)
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:''This article is about the status condition. For the spell, see [[Slow (spell)]].''
 
:''This article is about the status condition. For the spell, see [[Slow (spell)]].''
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{{flavour|All your actions take 50% longer.}}
  
 
[[Slow]] is a status effect that makes all actions take 150% their normal duration in [[decaAut]]s.
 
[[Slow]] is a status effect that makes all actions take 150% their normal duration in [[decaAut]]s.

Revision as of 10:51, 18 March 2025

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This article is about the status condition. For the spell, see Slow (spell).
All your actions take 50% longer.

Slow is a status effect that makes all actions take 150% their normal duration in decaAuts.

Effect

Slowed creatures take 50% longer for movement and all other actions. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursurers (but much harder to escape when slowed).

It can be removed by quicksilver attacks or a potion of cancellation. A source of Haste (Such as a Potion of haste or Berserk) can also negate Slow, returning you to normal speed without rounding error. Note that this doesn't remove the Slow status, just negate it temporarily.

Formicids are completely immune to the effect due to their stasis.

Sources

The following enemies cast Slow:

The following enemies may be able to cast Slow, depending on their spell set:


Additional sources of Slow include:

Note that Swiftness applies -Swift at the end of it's duration, which unlike a normal Slow only reduces movement speed.

History