Vapour

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vapour vVapour.png
HP 22-41
HD 9
XP 400
Speed 10
AC 0
EV 12
Will Immune



Resistances rElec+++, rPois+,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Little
Type vapour, vapour
Flags Confused
Insubstantial
Levitate
See invisible
Silence immune
A cloud of weird vapour, only visible to those with supernaturally enhanced eyesight. As it floats aimlessly through the dungeon, it builds up an electric charge, which it will occasionally discharge in your direction.

“I had rather be a toad,
And live upon the vapour of a dungeon,
Than keep a corner in the thing I love
For others’ uses.”
-William Shakespeare, _Othello_, III, 3. 1603



Useful Info

Vapours are essentially pockets of very bad weather. They are naturally invisible and permanently confused, spending most of their time moving around without rhyme or reason. Every so often, however, they'll fire off a bolt of lightning, dealing electricity damage to anything that happens to be in its way. They are normally only found in the Swamp, the Cloud Mages' Chambers, or certain vaults, but may be summoned by drawing the Foxfire card.

Spells

Spell set
Slot1 Lightning Bolt (3d16)
Slot2 Lightning Bolt (3d16)
Slot3 Melee
Slot4 Lightning Bolt (3d16)
Slot5 none
Slot6 none

Tips & Tricks

  • rElec takes almost all of the risk out of dealing with them. They are worth decent experience, however, so you'll probably want to kill them anyway.