Josephine
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Josephine @ | |
---|---|
HP | 69 |
HD | 10 |
XP | 1060 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 66 |
Attack1 | 11 (hit: plain)
|
Resistances | rN+++ |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Actual spells Evil Speaks Spellcaster Unique Warm-blooded |
A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself. |
Useful Info
Josephine is a unique evil necromancer with several nasty spells in her repertoire. She typically wields a branded dagger and has an entourage of undead monsters surrounding her. Notably, she can create simulacra from nearby corpses.
Location
- The Dungeon:10-16
- The Orcish Mines:2-4
- The Elven Halls:1
- The Swamp:1
- The Shoals:1
- The Snake Pit:1
- The Spider's Nest:1
Spells
Spell set | |
---|---|
Slot1 | Ghostly Fireball (3d16) |
Slot2 | Ghostly Fireball (3d16) |
Slot3 | Vampiric Draining |
Slot4 | Animate Dead |
Slot5 | Dispel Undead (3d18) |
Slot6 | none |
Tips & Tricks
- Cold and negative energy resistance will take the sting out of her spells. In particular, rN+ will completely negate Agony.
- Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Simulacrum spell.
- Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her.
- If she has any particularly strong pets, you can use a wand of enslavement to turn it against her.
History
Josephine's spell set will change drastically in 0.14: Bolt of Cold will be replaced with Ghostly Fireball, Agony with Vampiric Draining, and Simulacrum with Dispel Undead.