Satyr
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
satyr c | |
---|---|
HP | 61-104 |
HD | 15 |
XP | 1233 |
Speed | 10 |
AC | 2 |
EV | 15 |
Will | 60 |
Attack1 | 25 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | satyr, satyr |
Flags | Actual spells Archer Speaks Spellcaster Warm-blooded |
For a list of all centaur-type creatures, see list of centaurs.
A more intelligent relative of the faun, often found in their company, and far more unforgiving of - and dangerous to - interlopers. |
Contents
Useful Info
Satyrs are the powerful leaders of faun packs. Like their weaker brethren, they attack you at range while disabling you with crippling Hexes, but with significantly more effectiveness. They can be found in the Enchanted Forest.
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | Cause Fear |
Slot4 | Cause Fear |
Slot5 | Sleep |
Slot6 | none |
Tips & Tricks
- While Sleep is certainly unpleasant, getting hit by Cause Fear can be infuriating for melee characters. Breaking your line of sight to the source will end the effect, however; try to move behind obstructing terrain or read a scroll of fog if you can't simply blast it from where you stand.
History
Satyrs will be added in 0.13.