Deck of summonings

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Type Miscellaneous item
Name deck of summonings
Icon Deck of summoning.png
A deck of magical cards, depicting a range of weird and wondrous creatures.

Crusade card

Power Level 0: Casts Abjuration at 1/4 the spell power of the card.

Power Levels 1 & 2: Attempts to convert eligible nearby monsters to your cause, then casts Abjuration as above. For each eligible monster in LOS, 1d(spell power) is rolled and compared to 35 times the monster's HD. If the die roll is higher, the monster will be either permanently converted (PL 1: 25% chance, PL 2: 33% chance) or temporarily charmed. Where appropriate to your religion, permanently converted monsters will be given gifts by your god.

Herd card

Summons 1d(power/3)+1 animals (minimum 2). 50% of the time you'll get only one kind of monster; otherwise it's randomly jumbled. Higher spell power also reduces the odds of some animals arriving hostile.

Possible summons include:

Pentagram card

Summons a friendly demon.

  • Power Level 0: Tier-5
  • Power Level 1: Tier-2, 3, or 4
  • Power Level 2: Tier-1

Dance card

Summons a dancing weapon.

Power Level 0

  • Weapon: Dagger, club
  • Enchantment: -3/-3 to 0
  • Friendly.

Power Level 1

Power level 2

Foxfire card

Summons a pack of identical flying monsters. Beware of hostile monsters in the summoned pack. Any invisible monsters summoned will be hostile to players without see invisible.

Power Level 0: Two monsters, friendly 75% of the time

Power Level 1: Seven monsters, mostly friendly

Power level 2: Twelve monsters, mostly friendly

  • Insubstantial wisp
  • Vapour
  • Yellow wasp
  • Red wasp

Bones card

This card summons a skeletal monster to your immediate vicinity.

Repulsiveness card

This card summons a (very) ugly thing to your immediate vicinity.

  • Power Level 0: Ugly thing, friendly 75% of the time
  • Power Level 1: ugly thing (50%) or very ugly thing, friendly 83% of the time.
  • Power Level 2: very ugly thing, friendly 87% of the time.