Blade talisman

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Revision as of 22:12, 11 July 2023 by Hordes (talk | contribs) (Useful Info)
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Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.

For the spell present in 0.30, see Blade Hands.

A blade talisman is a talisman that gives you Blade Hands, increasing your damage in Unarmed Combat.

Useful Info

When eVoked, a blade talisman grants Blade Hands, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Blade Hands has the following effects:

Combat Bonuses

Restrictions

Other

Blade Hands does not block mutations (other than claws), does not change your size, and gives no innate bonus to HP / AC.

It has a minimum Shapeshifting skill of 9, below which you get an HP penalty. It has a maximum skill of 20, where skill has no further impact.

Strategy

Blade Hands is essentially two-handed Unarmed Combat. Even at 0 Unarmed Combat skill, you'll hit as hard as a giant spiked club, while keeping the off-hand punch and swinging faster. It's certainly strong, but melds the shield slot and reduces AC (until max skill).

History

  • Introduced in 0.31 in the transformation overhaul. Previously implemented as a spell, Blade Hands.
The previous spell did not have an AC penalty. (However, since it was a spell, heavy armour made it harder to cast).
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormStatue FormDragon FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form