Abjuration
Abjuration | |
---|---|
Level | 3 |
School1 | Summoning |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
This spell attempts to send hostile summoned creatures to the place from whence they came, or at least shorten their stay in the caster's locality. |
Abjuration is a smite-targeted level 3 Summonings spell which attempts to dispel a hostile summoned creatures in your line of sight. The affected monster has its remaining duration in this world drastically reduced; if this reduces its duration to zero or less, the monster is unsummoned entirely. Casting it at higher spell power reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent walls are unaffected by this spell.
An upgraded version of this spell, Mass Abjuration, is a level 6 Summonings spell that affects all summoned creatures in your line of sight.
Monster Version
No monsters actually know this spell. However, all monsters which know certain other Summonings spells have a 50% chance of Abjuring instead of casting these spells (this only occurs if you have any summons out, and affects all summons in line of sight like Mass Abjuration):
- Summon Butterflies
- Summon Eyes
- Summon Drakes
- Summon Greater Demon
- Summon Mushrooms
- Summon Scorpions
- Summon Ugly Thing
- Summon Demon
- Summon Elemental
- Shadow Creatures
- Summon Undead
- Summon Horrible Things
- Haunt
One side effect of this is that low-level summons can be used to decrease the danger posed by particularly dangerous summoners, as an ancient lich will gladly spend a turn abjuring your summoned quokka rather than summoning fiends. However, spending more than one turn summoning such chaff monsters is usually unwise.
History
Prior to 0.10, only the level 3 Abjuration spell existed, and it had functioned like Mass Abjuration.