Abjuration

From CrawlWiki
Revision as of 20:12, 27 February 2014 by MoogleDan (talk | contribs) (Added version tag, rewrote)
Jump to: navigation, search
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Abjuration.png Abjuration
Level 3
School1 Summoning
Source(s)
Casting noise 3
Spell noise 0
This spell attempts to send hostile summoned creatures to the place from whence they came, or at least shorten their stay in the caster's locality.

Abjuration is a smite-targeted level 3 Summonings spell which attempts to dispel a hostile summoned creatures in your line of sight. The affected monster has its remaining duration in this world drastically reduced; if this reduces its duration to zero or less, the monster is unsummoned entirely. Casting it at higher spell power reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent walls are unaffected by this spell.

An upgraded version of this spell, Mass Abjuration, is a level 6 Summonings spell that affects all summoned creatures in your line of sight.

Monster Version

No monsters actually know this spell. However, all monsters which know certain other Summonings spells have a 50% chance of Abjuring instead of casting these spells (this only occurs if you have any summons out, and affects all summons in line of sight like Mass Abjuration):

One side effect of this is that low-level summons can be used to decrease the danger posed by particularly dangerous summoners, as an ancient lich will gladly spend a turn abjuring your summoned quokka rather than summoning fiends. However, spending more than one turn summoning such chaff monsters is usually unwise.

History

Prior to 0.10, only the level 3 Abjuration spell existed, and it had functioned like Mass Abjuration.