Sickness

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Revision as of 13:25, 27 March 2014 by MoogleDan (talk | contribs) (Updated contaminated chunk details)
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Sickness is a status effect that prevents characters from naturally healing HP until it wears off. Sick characters may also occasionally take temporary stat damage ("Your disease is taking its toll").

The colour of the word "Sick" gives some indication of how long it will take to wear off (red -> pink -> yellow), at which point it will go away on its own. Sickness heals slower if hungry.

Sources of Sickness

Dealing With Sickness

History

Prior to 0.13, sickness was a brand found on some needles. Also, eating contaminated chunks while suffering from nausea would occasionally cause sickness.

Nausea wasn't introduced until 0.10. Prior to that, eating contaminated chunks even while healthy could cause you to become sick.