Zot statue

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zot statue 8Zot statue.png
HP 300
HD 8
XP 14017
Speed 10
AC 12
EV 1
Will Immune
Attack1 20 (weapon only: plain)


Resistances rF++, rC++,
rElec++, rPois++,
rN+++, rTorm,
rRot+++, rDrown,
rWater
Vulnerabilities Silver
Habitat Land
Intelligence High
Uses Starting equipment
Open doors
Holiness Non-living
Size Large
Type statue, statue
Flags Archer
Artificial
No poly
Speaks
Stationary
Vault
Silence immune
An utterly bizarre statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether the statue is intended to represent some creature or personage, or is completely abstract. One thing is certain: it is profoundly disturbing.


Useful Info

Zot statues are immensely powerful statues that appear at the end of the Sprint variant "The Ten Rune Challenge." They have high HP, are resistant or immune to all elements, and possess a very nasty spell set.

Spells

Spell set
Slot1 Summon Eyeballs
Slot2 Malmutate
Slot3 Haste
Slot4 Shadow Creatures
Slot5 Shadow Creatures
Slot6 Summon Eyeballs

Tips & Tricks

  • Zot statues can't actually haste themselves, because they are stationary monsters. And since they don't know Haste Other, they can't haste their allies either.
  • Their Shadow Creatures spell is especially strong because it will only generate Orb Guardians and moths of wrath.
  • Mass Abjuration is good for dealing with the summons in general. There is not much space around the statue, so summoning your own monsters is also a good way to stop it from summoning.
  • Having stasis will protect you from being paralyzed by the eyes it will summon, while resist mutation can help against the Malmutate spells being fired from both the statue and any shining eyes it may summon, as well as the mutagenic fog.