Deep elf priest

From CrawlWiki
Revision as of 15:14, 15 November 2016 by Medar (talk | contribs) (Fix.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For a list of all deep elves, see list of deep elves.

deep elf priest e

Deep elf priest.png

HP 21-42
HD 7
XP 322
Speed 10
AC 1
EV 12
MR 60
Attack1 9 (hit)


Max Chunks 4
Type of Meat Clean
Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Holiness Natural
Size Medium
Type elf, elf
Flags Evil
This deep elf is a servant of the ancient dark god of the deep elves, and has been granted command of torturous energies by its enigmatic lord.


Useful Info

Deep elf priests are fragile deep elf worshipers of a god of death. When they aren't pelting you with Necromancy or raising the dead, they can also heal their allies. They are found in packs of deep elves most often in the Elven Halls, the Vaults, and some baileys.

Spells

Spell set I
Slot1 Pain (d14) Priest flag
Slot2 Malign Offering (2d13) Priest flag
Slot3 Smiting (7-17) Priest flag
Slot4 Twisted Resurrection Priest flag

Tips & Tricks

Deep elf priests are far from the deadliest opponents in the Elven Halls, but they should still merit a high priority. Letting them smite you or use your HP to heal their allies through Malign Offering can be aggravating, and killing other foes first just gives them fuel for Twisted Resurrection.

History

Deep elf priests were removed in 0.18.

Prior to 0.13, they had Minor Healing but lacked Malign Offering. Prior to the introduction of monster Twisted Resurrection, they simply had Animate Dead.