Minotaur (monster)
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
This page is about the monster. For the player species, see Minotaur.
minotaur H | |
---|---|
HP | 51-104 |
HD | 14 |
XP | 1231 |
Speed | 10 |
AC | 6 |
EV | 9 |
Will | 100 |
Attack1 | 35 (hit: plain) |
Attack2 | 20 (gore: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | minotaur, minotaur |
Flags | Fighter Speaks Warm-blooded |
A large muscular human with the head of a bull. It makes its home in secluded labyrinths. |
Useful Info
Minotaurs are moderately powerful creatures which guard the center of every Labyrinth, protecting their treasure horde and preventing escape. They can be dangerous in melee, countering attacks with vicious headbutts, but they lack any other special abilities. They do appear sometimes outside of a Labyrinth in the Depths and the Vaults.
Tips & Tricks
- It's usually pretty obvious when you're about to come across the minotaur, as the center of the Labyrinth is pretty easy to spot.
- Minotaurs hit hard, but aren't very durable, and the fact that they're usually asleep when you find them will give you a chance to get in some early damage, particularly if you're trained in stealth.
- Be sure to examine them before the fight to know just how heavy a hitter they're going to be. A bare-handed minotaur is much less of a threat than one wielding an obvious artifact executioner's axe.
History
- In 0.22, minotaurs will be buffed considerably to spawn with either a plate armour or chain mail, javelins and much higher MR, making the labyrinth a significantly greater threat.
- Prior to 0.14, minotaurs appearing naturally outside of labyrinths didn't come with equipment.