Cigotuvi's embrace
This page refers to the artefact. For the obsolete spell, see Cigotuvi's Embrace (spell).
A suit of armour borne of rotten flesh and bone and gristle, held intact by the will of a long-dead sorcerer. The dreadful energies within it call to the bodies of the recently dead, protecting the wearer with a cocoon of carrion. This protection only lasts a short time, however - the ward against decay holds true within, but not without. |
Miasma immunity
Drains wearer when removed
rN+
Absorbs corpses to temporarily increase AC
Evil
Contents
Mechanics
Any corpses or skeleton items in your line of sight are destroyed to increase the enchantment of Cigotuvi's embrace. This is subject to diminishing returns - it takes more corpses to increase the enchantment further. The enchantment will gradually decrease over time. The higher the bonus, the faster it decays.
The enchantment goes to +10 with one corpse harvested, which takes about 90 turns to fully slough off. Four corpses give you +18 and take ~180 turns to fully go away, sixteen corpses give +34 and take ~320 turns to fully rot away, etc.[1] Regardless of size or HD, each and every corpse gives the same amount of AC.[2]
The following special cases apply:
- Followers of Beogh will not desecrate orc corpses with this armour.
- Gozag converts corpses into gold, preventing the AC bonus.
- Yredelemnul converts corpses into zombies before they can be absorbed into this armour.
- Necromancy spells (Necrotise, Animate Dead, Simulacrum, Infestation) also take priority, and will convert the corpse before it can be absorbed. Death Channel doesn't destroy corpses, so works with this armour.
Desirability
Cigotuvi's embrace[3] is a lightweight option, which can provide extremely high amounts of AC, assuming you can create corpses. Can be very useful in long, prolonged fights. The reliance on corpses is not perfect, however:
- It does nothing if you haven't killed anything yet. It won't help much if you are shafted, for instance.
- Resting will reset the AC bonus. An amulet of regeneration may come in handy; the longer you have to spend recovering after a fight, the less bonus AC you'll have for the next one.
- Demons, most types of undead monsters, and nonliving monsters do not drop corpses. Cigotuvi's embrace is of limited use where these monsters are common (like Zot:5, Pandemonium, Hell, or Tomb).
- Certain specific methods of killing (wand of mindburst, Inner Flame, Orb of Destruction) destroy corpses.
This armour see the most use for Dodging based, melee or ranged fighters. Casters will often need to regenerate MP, so they'll benefit less from the extra AC. Heavy brutes will likely prefer the instant AC of a heavier set of armour.
Cigotuvi's embrance still allows for death drops, so you won't miss out on dragon scales whenever you kill a dragon.
History
- Prior to 0.29, Cigotuvi's embrace would apply before you could use spells like Animate Dead/
- Prior to 0.26, Cigotuvi's embrace had rot immunity instead of miasma immunity.
- The unrand version of Cigotuvi's embrace was added in 0.25 as a reference to the old spell.
References
- ↑ art-func.h:1492 (0.30.0)
- ↑ art-func.h:1445 (0.30.0)
- ↑ art-data.txt:1580 (0.30.0)