Lupine talisman
| An painted eyepatch made from a scrap of wolf pelt. Transforms the user into a vicious werewolf, muscles surging with predatory instinct. Killing enemies in this form will give a stacking bonus to your damage and accuracy, and slaying enough of them in a row will cause you to unleash a vicious howl that makes any still alive cower in fear - and leaves them susceptible to a devastating leaping takedown. |
A lupine talisman is a talisman that changes you into a ferocious werewolf.
Useful Info
When eVoked, a lupine talisman turns you into Werewolf Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Werewolf Form has the following effects:
Offensive traits
- Unarmed Combat: 9 base damage (counting the Claws 3 mutation, which is not accounted for in the in-game inventory)
- Claws 3 also boosts the offhand punch and cuts off hydra heads.
- Str+3
- Dex+3
- Werefury: killing enemies in melee gives you a slaying bonus, which stacks up to +12. You get an extra 1.20-2.20 Slay per kill, depending on your Shapeshifting skill.
- Werehowl: if you Werefury bonus is at least 5 slay, you may unleash a howl that freezes all nearby enemies in place with fear if it overcomes their willpower. Howl power is 80-120, depending on your Shapeshifting skill.
- Bestial Takedown ability, which performs a jumping attack at +(75-125)% damage against any enemy who is currently afraid (whether from you howling at them, or any other source, like a scroll of fear). Kills made by Bestial Takedown will always cause you to perform a howl afterward.
Defensive traits
- Cold resistance (rC+)
- Willpower vulnerability (Will-)
- Regeneration bonus (similar to an amulet of regeneration)
Restrictions
- Melded Gear: Helmet, gloves, boots, barding, cloak
- Suppressed mutations: None
Werewolf Form has a minimum Shapeshifting skill of 12, and the maximum skill is 20.
Strategy
For melee characters, Werewolf Form can offer strong and entirely passive crowd control while remaining in heavy armour. Having to invest ~12 levels of Shapeshifting for a form that provides few initial bonuses can be tough to manage, though. Also watch out for Will-, which can be lethal - certain statuses (paralysis, vex) can kill you before you get another turn to act.
This form's claws will cut hydra heads.
| Humanoid | Armataur | Djinni | Felid | Gargoyle | Naga | Octopode |
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History
- Lupine talismans were added in 0.33.
| Transformations | |
|---|---|
| Talisman | Tier 1: Quill Form • Walking Scroll Form Tier 2: Maw Form • Scarab Form • Yak Form • Medusa Form Tier 3: Blade Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form Tier 4: Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form) Tier 5: Storm Form • Death Form |
| Bauble | Flux Form |
| Bad Forms | Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form |
| Divine | Slaughter Form |