Colossal amoeba

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Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.

For a list of all jellies, see list of jellies.

colossal amoeba JColossal amoeba.png
HP 92-187
HD 17
XP 1464
Speed 13
AC 3
EV 6
Will 100
Attack1 40 (hit: swarm)
Attack2 23 (engulf: drag)


Resistances rPois+
rAcid+++
rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Brainless
Uses Uses nothing
Holiness Natural
Size Giant
Type colossal amoeba, colossal amoeba
Flags Destroys doors
See invisible
Unbreathing
Unblindable
Amorphous
An unfathomably massive pile of mystic pulsating protoplasm. The slightest threat will cause it to undergo rapid weaponised mitosis, rapidly overwhelming potential meals in a cytoplasmic tidal wave.

Useful Info

Colossal amoeba are dead-serious single-celled organisms found in the Slime Pits. Much like marrowcuda found in early D, they can create copies of themselves with melee attacks (capped at 8 at a time), but unlike those earlygame fish, they live in wide-open floors lined with acidic walls. They also have very high health and an extra dragging attack.

Tips & Tricks

  • Their threat level correspond much more dramatically to your defenses than many other monsters, as their AF_SWARM branded attacks have to make it past your AC, EV, and SH to summon at all. Characters with poor EV and no SH are especially likely to see many spawn in quickly, though characters with poor AC may find smaller amoeba counts to be plenty dangerous alrready.
    • Their dependency on reaching melee to summon means pre-emptively using ranged attacks and high-level spells before they can start splitting will help a fair bit, and Translocations can prevent them from summoning at all.
  • Other high-tier slimes may displace the original as one melees it- as with most summoners, keeping track of the original amoeba to get rid of the summons is key.
  • Monsters on average have worse defenses than the player, so they're much more likely to start splitting off attacking one's allies than trying to roll successfully against an endgame character's reasonable defenses. Spells like Summon Cactus Giant, Animate Dead, and Splinterfrost Shell can end up producing a lot of amoeba very quickly- breaking out Evocations and Invocations early and promptly for characters reliant on allies like these is for the best.
    • Casting Discord can be a death sentence! Each mitosized copy will inherit the frenzy alignment + buffs, resulting in eight frenzied amoeba coming in fast for the player's flesh.

History

  • Colossal amoeba were added in 0.34, as a callback to the long-removed giant amoeba.