Quasit
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
quasit 5 | |
---|---|
HP | 9-20 |
HD | 3 |
XP | 45 |
Speed | 13 |
AC | 5 |
EV | 17 |
Will | 10 |
Attack1 | 3 (bite: drain dexterity) |
Attack2 | 2 (claw: drain dexterity) |
Attack3 | 2 (claw: drain dexterity) |
Resistances | rF+ rC+ rPois+ rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Open doors |
Holiness | Demonic |
Size | Small |
Type | quasit, quasit |
Flags |
A cowardly little demon with a long, viciously pointed tail. Its sharp claws are coated with a venom that stiffens muscles.
“You’ll have to pay double reckoning; ’tis only fair you should pay for your dexterity.” |
Useful Info
Quasits are fast and annoying tier-5 demons whose attacks drain your dexterity. They've got high evasion and a wide variety of resistances, making it difficult for low-level characters to defeat them without taking some stat damage. They are one of the few demons you can encounter naturally in the upper floors of the Dungeon.
Tips & Tricks
- While their Dexterity-draining attacks can be annoying, they are very rarely dangerous. You'll just be a little worse at dodging and stealth for a while.
- Searing Ray and Iskenderun's Mystic Blast ignore resistances, so they're perfect for the quasit, and even Magic Dart is an option if you don't mind taking a while killing them. Earth Magic like Stone Arrow or Sandblast can also work. If you only have fire or cold damage at your disposal, use the biggest spells you've got; their resistances aren't insurmountable.
- Quasits have low willpower, which makes them good targets for Hexes or wands of paralysis and disintegration.