Difference between revisions of "Amulet of regeneration"

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{{item
 
{{item
 
  |itemtype=Jewellery
 
  |itemtype=Jewellery
 
  |name=Amulet of regeneration
 
  |name=Amulet of regeneration
 
  |cost= ?
 
  |cost= ?
|weight=1.0
 
 
}}
 
}}
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{{flavour|An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health.}}
  
{{flavour|This amulet greatly increases the recuperative powers of its wearer, but also considerably speeds their metabolism while doing so.}}
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An '''amulet of regeneration''' increases its wearer's [[regeneration rate]] by +0.8 HP/turn, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial.
  
An '''amulet of regeneration''' increases its wearer's [[regeneration rate]] by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the amulet's effects are less impressive; [[deep dwarves]] and bloodless [[vampire]]s gain no HP regeneration whatsoever from wearing it, but it does help you recover from [[sickness]] significantly faster.
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Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster. -Regen from [[Inhibited Regeneration]] prevents this amulet from working.
  
However, this healing comes at a cost. Every turn that the amulet provides any HP- or sickness-recovery effect, your metabolism is increased by 3 (twice that of the average character). This metabolism increase does not apply when you are at full health and not sick, so there's no need to fear it starving you when you don't even need healing. Also, characters that have no hunger clock to speak of ([[mummies]] and [[lichform]]) can wear them without fear, enjoying the benefits at no cost.
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==Desirability==
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An amulet of regeneration is welcome. For a good portion of the game, this amulet's regen is a noticeable help in combat. In addition, reducing your recovery time lowers your [[piety]] decay, and makes it less likely for wandering enemies to find you while you rest. You may prefer an amulet that's more suited towards combat, such as an [[amulet of reflection]] or [[amulet of faith|faith]], but this isn't a bad choice.
  
==Desirability==
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Regeneration is welcome for players looking to [[speedrun|minimize turn count]]. If you're using magic, though, an [[amulet of magic regeneration]] is usually a better choice for this goal.
Sources of regeneration are generally very welcome. Reducing the time spent recovering between battles makes it less likely for new enemies to spawn on your current floor or find you while wandering, and is very welcome for players looking to maximize their [[score]]. Don't be afraid to swap it out for a needed resistance, however, if you suddenly find yourself facing down a source of [[mutation]] or [[paralysis]].
 
  
 
==History==
 
==History==
The amulet of regeneration will be added in [[0.16]], replacing the [[ring of regeneration]].
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*Prior to [[0.28]], the regeneration bonus was +1 HP/turn.
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*Prior to [[0.27]], the regeneration bonus was +0.4 HP/turn.
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*Prior to [[0.18]], the amulet of regeneration began working immediately, and also increased the wearer's metabolism.
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*The amulet of regeneration was added in [[0.16]], replacing the [[ring of regeneration]].
  
[[Category:Amulets]]
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{{jewellery}}

Latest revision as of 09:39, 25 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Type Jewellery
Name Amulet of regeneration
Icon Amulet of regeneration.png
An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health.

An amulet of regeneration increases its wearer's regeneration rate by +0.8 HP/turn, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial.

Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster. -Regen from Inhibited Regeneration prevents this amulet from working.

Desirability

An amulet of regeneration is welcome. For a good portion of the game, this amulet's regen is a noticeable help in combat. In addition, reducing your recovery time lowers your piety decay, and makes it less likely for wandering enemies to find you while you rest. You may prefer an amulet that's more suited towards combat, such as an amulet of reflection or faith, but this isn't a bad choice.

Regeneration is welcome for players looking to minimize turn count. If you're using magic, though, an amulet of magic regeneration is usually a better choice for this goal.

History

  • Prior to 0.28, the regeneration bonus was +1 HP/turn.
  • Prior to 0.27, the regeneration bonus was +0.4 HP/turn.
  • Prior to 0.18, the amulet of regeneration began working immediately, and also increased the wearer's metabolism.
  • The amulet of regeneration was added in 0.16, replacing the ring of regeneration.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry