Difference between revisions of "Earth elemental"

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{{list of|elementals}}
 
{{list of|elementals}}
 
{{monster info}}
 
{{monster info}}
 
 
==Useful Info==
 
==Useful Info==
'''Earth elementals''' are lumbering brutes that are easily outrun, but pack a punch when faced head on. They are more durable than the other elementals, immune to virtually every type of damage other than pure physical damage.  
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'''Earth elementals''' are lumbering brutes. They are easily outrun, but are durable, and are immune to most common elements. They appear in [[the Elven Halls]], though [[deep elf elementalist]]s can summon them with [[Awaken Earth]]. You can summon them by using [[Qazlal]]'s Elemental Force (when used on clouds of sparse dust or calcifying dust).
 
 
They are not normally encountered in the dungeon except in special vaults, though you can summon your own earth elementals by invoking [[Qazlal]]'s Elemental Force while clouds of dust (petrifying or otherwise) are visible.
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*They're slow, so almost any character can [[kite]] them easily.
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*They are slow. If you find a lone earth elemental, you can easily [[kite]] it.
*While elemental spellcasters may have a hard time with them, they take decent damage from [[Airstrike]] and [[Iskenderun's Mystic Blast]]. [[Earth Magic]] and spells that have a physical component (such as [[Throw Icicle]]) also work.
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*While elemental spellcasters may have a hard time with them, they'll take decent damage from any irresistible spell ([[Irradiate]], [[Iskenderun's Mystic Blast]], etc.).
**Don't bother using [[Magic Dart]] though, since their AC means that it will do no damage over half the time.
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**Don't bother using [[Magic Dart]], [[Sandblast]], or throwing [[stone]]s. The elemental's [[AC]] means that you won't deal much damage with these weak options.
*If using Qazlal's Elemental Force, the friendliness of the elemental will depend on the source of the cloud: Your clouds are friendly, ambient clouds are neutral, enemy clouds are hostile.
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*Try not to let yourself get surrounded by earth elementals. Each elemental can deal up to 40 damage per hit, so 8 elementals can deal lots of damage. Plus, since they are immune to various elements, monsters can fire [[Lightning Bolt]]s, [[Stunning Burst]]s, [[Fireball]]s, and other elemental spells through them.
  
 
== History==
 
== History==
Prior to [[0.19]], you could summon your own earth elementals by evoking a [[stone of tremors]].
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*Prior to [[0.19]], you could summon your own earth elementals by evoking a [[stone of tremors]].

Latest revision as of 18:40, 15 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all elementals, see list of elementals.

earth elemental EEarth elemental.png
HP 29-60
HD 6
XP 84
Speed 6
AC 14
EV 4
Will Immune
Attack1 40 (hit: plain)


Resistances rF+++
rC+++
rElec+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rPetrify
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Large
Type elemental, earth elemental
Flags Unbreathing
A spirit drawn from the elemental plane of earth, which exists in this world by inhabiting a lump of earth and rocks.

Useful Info

Earth elementals are lumbering brutes. They are easily outrun, but are durable, and are immune to most common elements. They appear in the Elven Halls, though deep elf elementalists can summon them with Awaken Earth. You can summon them by using Qazlal's Elemental Force (when used on clouds of sparse dust or calcifying dust).

Tips & Tricks

  • They are slow. If you find a lone earth elemental, you can easily kite it.
  • While elemental spellcasters may have a hard time with them, they'll take decent damage from any irresistible spell (Irradiate, Iskenderun's Mystic Blast, etc.).
    • Don't bother using Magic Dart, Sandblast, or throwing stones. The elemental's AC means that you won't deal much damage with these weak options.
  • Try not to let yourself get surrounded by earth elementals. Each elemental can deal up to 40 damage per hit, so 8 elementals can deal lots of damage. Plus, since they are immune to various elements, monsters can fire Lightning Bolts, Stunning Bursts, Fireballs, and other elemental spells through them.

History