Difference between revisions of "Twister"

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(Added constriction resistance)
 
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{{monster
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{{version028}}
|name=twister
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{{list of | vortices}}
|glyph={{Cyan|v}}
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{{monster info}}
|flags={{Levitate flag}}<br>{{Confused flag}}<br>{{Insubstantial flag}}<br>{{Batty flag}}
 
|resistances={{Poison resistance}}, {{Fire resistance}}, {{Cold resistance}}, {{Electricity resistance}}, <br>{{Negative energy resistance}}, {{Torment resistance}}, {{Wind resistance}}, {{Constriction resistance}}
 
|vulnerabilities=none
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=15000
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|hp_range=10000
 
|avg_hp=10000
 
|armour_class=0
 
|evasion=5
 
|habitat=land
 
|speed=15
 
|size={{Large}}
 
|item_use={{Uses nothing}}
 
|attack1=
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=12
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=10000
 
|intelligence={{Plant intelligence}}
 
|genus=fire vortex
 
|species=twister
 
}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Twisters''' only occur as the result of powerful [[Air Magic]] [[miscast effect]]s. They are permanently confused creatures which lack any attack, but generate a small [[Tornado]] spell around themselves at all times.
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'''Twisters''' generally only occur as the temporary result of running afoul of a [[Zot trap]], though some can be found outside the walls of the [[Cloud Mages' Chambers]]. They are permanently confused creatures which cannot attack but generate a [[Polar Vortex]] around themselves at all times, which can do significant amounts of damage to anything caught in it.
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Twisters are immune to Polar Vortices.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Twisters have insane amounts of health, and are resistant to all things. On top of that, although they're technically worth 15k [[XP]] when killed, they only appear when summoned, and those are worth nothing. Just keep your distance from them and they'll dissipate on their own in time.
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*Twisters have insane amounts of health and are resistant to all forms of magic. On top of that, they're worth no experience. Just keep your distance from them and they'll eventually go away.
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==History==
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*Prior to [[0.27]], Twisters were resistant to and caused a [[Tornado]] instead of [[Polar Vortex]].
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*Prior to [[0.25]], Twisters could be summoned by powerful [[Air magic]] [[miscast effects]].
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*Prior to [[0.22]], Twisters had wind resistance instead of tornado resistance.

Latest revision as of 07:04, 7 September 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

For a list of all vortices, see list of vortices.

twister vTwister.png
HP 7920-15960
HD 12
XP 0
Speed 10
AC 0
EV 5
Will Immune



Resistances rF+
rC+
rElec+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
rVortex
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Large
Type fire vortex, twister
Flags Flying
Unbreathing
Confused
Batty
Insubstantial
No experience gain
No poly
A whirling vortex of turbulent air.

Useful Info

Twisters generally only occur as the temporary result of running afoul of a Zot trap, though some can be found outside the walls of the Cloud Mages' Chambers. They are permanently confused creatures which cannot attack but generate a Polar Vortex around themselves at all times, which can do significant amounts of damage to anything caught in it.

Twisters are immune to Polar Vortices.

Tips & Tricks

  • Twisters have insane amounts of health and are resistant to all forms of magic. On top of that, they're worth no experience. Just keep your distance from them and they'll eventually go away.

History