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Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page is about the monster. For the card, see Shadow card

shadow WShadow.png
HP 15-32
HD 6
XP 217
Speed 10
AC 7
EV 10
Will 40
Attack1 14 (hit: shadow stab)

Resistances rC+++
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Open doors
Holiness Undead
Size Small
Type wraith, shadow
Flags Evil
See invisible
A wisp of unliving shadow, slipping in and out of the darkness of the dungeon. It moves swiftly and silently from one pool of shade to another, striking unerringly from the blind spots of those who cannot see it.

“Between the idea
And the reality
Between the motion
And the act
Falls the Shadow
For thine is the Kingdom

Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow
Life is very long”
-T.S. Eliot, “The Hollow Men”. 1925.

Useful Info

Shadows are undead creatures which can briefly become invisible. They can be found in the middle floors of the Dungeon

When a shadow is invisible and not backlit, it gains a boost to movement speed (14.2 speed). Also, if the target cannot see invisible, an invisible shadow deals 2.5x damage, never misses, and reveals itself.


Spell set I
Slot1 Invisibility Natural flag

Tips & Tricks

  • Shadows are fast-moving enemies that can deal extreme amounts of damage (35 dmg/hit), who also go invisible. Very strong for the places they apppear in.
  • Being able to negate their invisibility is an obvious benefit. If you don't have see invisible already, pop on a ring of see invisible (if you have one).


  • In 0.32, shadows will be renamed to shadowghasts.
  • Prior to 0.19, players would summon neutral shadows when wielding a lantern of shadows.
  • Prior to 0.13, shadows were unable to go invisible, and damaged your strength when they attacked.