Difference between revisions of "Iron elemental"

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==Useful Info==
 
==Useful Info==
'''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They never occur naturally, but can be summoned by [[the Iron Giant]] to support him.
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'''Iron elementals''' are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in rare [[vault]]s, and can be summoned by [[the Iron Giant]] to support him.
  
 
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==Tips & Tricks==
 
==Tips & Tricks==
Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things brutal for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental [[Conjurations]] or [[Abjuration]] should spam those, but taking out the Iron Giant is the more important task. If you don't think you can face it toe-to-toe, it might be best to simply run. High magic resistance will help you avoid getting slowed.
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*Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things brutal for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental [[Conjurations]] or [[Abjuration]] should spam those, but taking out the Iron Giant is the more important task. If you don't think you can face it toe-to-toe, it might be best to simply run.
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*Their spells, though damaging, have fairly short range. [[Kiting]] them is a decent strategy, considering their slow movement speed.
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*High magic resistance will help you avoid getting slowed.
  
 
==History==
 
==History==
 
Iron elementals were added in [[0.7]].
 
Iron elementals were added in [[0.7]].

Revision as of 17:17, 9 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


iron elemental EIron elemental.png
HP 88-131
HD 12
XP 1087
Speed 6
AC 20
EV 2
Will Immune
Attack1 40 (hit: plain)


Resistances rF+++, rC+++,
rElec+++, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Big
Type elemental, iron elemental
Flags Silence immune


A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron.

Useful Info

Iron elementals are lumbering brutes with powerful spells and significant melee capabilities. They only naturally occur in rare vaults, and can be summoned by the Iron Giant to support him.

Spells

Spell set
Slot1 Iron Shot (3d24)
Slot2 Slow
Slot3 none
Slot4 none
Slot5 Metal Splinters (3d27)
Slot6 none


Tips & Tricks

  • Iron elementals are thankfully very slow, and while their magic immunity and broad array of elemental immunities will make things brutal for casters, their physical defenses aren't insurmountable for a good melee fighter. Casters with non-elemental Conjurations or Abjuration should spam those, but taking out the Iron Giant is the more important task. If you don't think you can face it toe-to-toe, it might be best to simply run.
  • Their spells, though damaging, have fairly short range. Kiting them is a decent strategy, considering their slow movement speed.
  • High magic resistance will help you avoid getting slowed.

History

Iron elementals were added in 0.7.