Difference between revisions of "Deep elf sorcerer"
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|glyph={{LightMagenta|e}} | |glyph={{LightMagenta|e}} | ||
|tile=[[File:Deep elf sorcerer.png]] | |tile=[[File:Deep elf sorcerer.png]] | ||
− | |flags={{Actual spells | + | |flags={{Actual spells flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
− | |vulnerabilities= | + | |vulnerabilities=None |
|max_chunks=3 | |max_chunks=3 | ||
− | |meat={{ | + | |meat={{Clean corpse}} |
− | |xp= | + | |xp=1730 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=112 | |magic_resistance=112 | ||
− | |hp_range= | + | |hp_range=52-77 |
− | |avg_hp= | + | |avg_hp=64 |
|armour_class=0 | |armour_class=0 | ||
|evasion=13 | |evasion=13 | ||
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{{Spellcaster | {{Spellcaster | ||
|number= | |number= | ||
− | |slot1=[[Bolt | + | |slot1=[[Corrosive Bolt]] (3d18) |
|slot2=[[Banishment]] {{Enchpower|Banishment|50}} | |slot2=[[Banishment]] {{Enchpower|Banishment|50}} | ||
|slot3=[[Haste]] | |slot3=[[Haste]] |
Revision as of 22:45, 29 August 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
deep elf sorcerer e | |
---|---|
HP | 52-77 |
HD | 14 |
XP | 1730 |
Speed | 10 |
AC | 0 |
EV | 13 |
Will | 112 |
Attack1 | 12 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Actual spells See invisible Speaks Spellcaster Warm-blooded |
A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities of destruction, summoning and banishment. |
For a list of all deep elves, see list of deep elves.
Useful Info
Deep elf sorcerers are deadly deep elf casters with a frustrating and dangerous variety of spells. They are commonly found in the lower portions of the Elven Halls, particularly within the massive treasure vault, but they may also be found in the upper portions of that branch, wandering the Vaults and the Depths in deep bands, and guarding certain Baileys.
Spells
Spell set | |
---|---|
Slot1 | Corrosive Bolt (3d18) |
Slot2 | Banishment (50% success rate when MR=50) |
Slot3 | Haste |
Slot4 | Summon Demon |
Slot5 | Hellfire (3d20) |
Slot6 | Haste |
Tips & Tricks
- Like most of the more powerful deep elf opponents, deep elf sorcerers should be a high priority. They deal less direct damage than a deep elf annihilator, perhaps, but they can still pile on damage quickly with hellfire, and if you aren't high enough level to deal with the Abyss, treat them with caution and pile on whatever magic resistance sources you can.
- If you can get close enough to silence one, you can tear it apart in melee. Just be prepared for draining (rN+), a trip to the Abyss (high MR), summoned tier-3 demons (Abjuration), and Hellfire (high HP) to smack you if you have to charge in. Lure it behind corners or nuke it at range as fast as you can if you don't think you can close the distance quickly.