Difference between revisions of "Quasit"

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(Replace info block with monster info template. Also, remove reference to DD not regenerating stats -- that's no longer true.)
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==Useful Info==
 
==Useful Info==
'''Quasits''' are annoying [[tier-5 demon]]s whose attacks drain your [[dexterity]]. They've got high [[ev]]asion and a wide variety of resistances, making it difficult for low-level characters to defeat them without taking some stat damage. They are one of the few [[demon]]s you can encounter naturally in the upper floors of the [[Dungeon]].
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'''Quasits''' are fast and annoying [[tier-5 demon]]s whose attacks drain your [[dexterity]]. They've got high [[ev]]asion and a wide variety of resistances, making it difficult for low-level characters to defeat them without taking some stat damage. They are one of the few [[demon]]s you can encounter naturally in the upper floors of the [[Dungeon]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*A [[ring of sustain attributes]] will nullify their dexterity-draining attack.
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*While their Dexterity-draining attacks can be annoying, they are very rarely dangerous. You'll just be a little worse at [[EV|dodging]] and [[stealth]] for a while.
*[[Iskenderun's Mystic Blast]] ignores resistances, so it's perfect for the quasit, and [[Magic Dart]] is an option if you don't have Mystic Blast yet (though their AC will make it a slow process). [[Earth Magic]] like [[Stone Arrow]] or [[Sandblast]] (though you may wish to wield some [[stone]]s to help overcome their AC) will also work. If you only have [[fire]] and [[cold]] damage at your disposal, use the biggest spells you've got; their resistances aren't insurmountable.
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*[[Searing Ray]] and [[Iskenderun's Mystic Blast]] ignore resistances, so they're perfect for the quasit, and even [[Magic Dart]] is an option if you don't mind taking a while killing them. [[Earth Magic]] like [[Stone Arrow]] or [[Sandblast]] can also work. If you only have [[fire]] or [[cold]] damage at your disposal, use the biggest spells you've got; their resistances aren't insurmountable.
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*Quasits have low [[willpower]], which makes them good targets for [[Hexes]] or wands of [[wand of paralysis|paralysis]] and [[wand of disintegration|disintegration]].
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Latest revision as of 04:06, 8 June 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
quasit 5Quasit.png
HP 9-20
HD 3
XP 45
Speed 13
AC 5
EV 17
Will 10
Attack1 3 (bite: drain dexterity)
Attack2 2 (claw: drain dexterity)
Attack3 2 (claw: drain dexterity)
Resistances rF+
rC+
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Small
Type quasit, quasit
Flags
A cowardly little demon with a long, viciously pointed tail. Its sharp claws are coated with a venom that stiffens muscles.

“You’ll have to pay double reckoning; ’tis only fair you should pay for your dexterity.”
-Johann Wolfgang von Goethe, _Egmont_, I, 1. 1788.
trans. Anna Swanwick, 1914.

Useful Info

Quasits are fast and annoying tier-5 demons whose attacks drain your dexterity. They've got high evasion and a wide variety of resistances, making it difficult for low-level characters to defeat them without taking some stat damage. They are one of the few demons you can encounter naturally in the upper floors of the Dungeon.

Tips & Tricks