Difference between revisions of "Necromutation"

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{{Spell
 
{{Spell
 
|name=Necromutation
 
|name=Necromutation
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}}
 
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{{Flavour|Transforms the caster into a lich — a powerful skeletal figure. The caster becomes more resistant to cold and hostile enchantments and completely immune to poison, rotting, negative energy and torment, and requires no food at all for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.}}
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{{Flavour|Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.}}
  
 
'''Necromutation''' is a level 8 [[Transmutations]]/[[Necromancy]] spell which transforms the caster into a [[lich]]. This state is often referred to by Crawl players as '''lichform'''. A higher spell power boosts the duration of the spell.  
 
'''Necromutation''' is a level 8 [[Transmutations]]/[[Necromancy]] spell which transforms the caster into a [[lich]]. This state is often referred to by Crawl players as '''lichform'''. A higher spell power boosts the duration of the spell.  
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*+6 [[AC]]
 
*+6 [[AC]]
 
*[[cold resistance|rC+]]
 
*[[cold resistance|rC+]]
*[[MR]]+
+
*[[Will]]+
 
*Immunity to [[negative energy]]
 
*Immunity to [[negative energy]]
 
*Immunity to [[poison]]
 
*Immunity to [[poison]]
*Immunity to [[rotting]]
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*Immunity to [[miasma]]
 
*Immunity to [[sickness]]
 
*Immunity to [[sickness]]
 
*Immunity to [[torment]]
 
*Immunity to [[torment]]
 
*Immunity to [[mutation]]
 
*Immunity to [[mutation]]
*No hunger clock
 
 
*[[Draining]] [[brand]]ed unarmed attacks
 
*[[Draining]] [[brand]]ed unarmed attacks
 
*A spell enhancer for Necromancy
 
*A spell enhancer for Necromancy
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===Cons===
 
===Cons===
 
*Cannot quaff potions
 
*Cannot quaff potions
*Vulnerability to [[Dispel Undead]], [[scroll of holy word]], and [[holy wrath]] weapons
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*Vulnerability to [[Dispel Undead]], [[scroll of holy word]], and weapons of [[holy wrath]]
*Cannot cast spells that require you to be alive (eg [[Borgnjor's Revivification]], [[Death's Door]] and [[Regeneration]])
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*Cannot cast spells that require you to be alive (eg [[Sublimation of Blood]], [[Borgnjor's Revivification]], [[Death's Door]])
 
*Cannot wield [[Holy wrath|holy]] weapons
 
*Cannot wield [[Holy wrath|holy]] weapons
*[[Mutation]]s instead cause [[stat]] deterioration. This might be beneficial if used as a defense against bad mutations, but in situations where mutations are frequent may cause [[stat zero]].
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*[[Mutation]]s instead cause [[stat]] deterioration. This might be beneficial if used as a defense against bad mutations, but situations where mutations are frequent may cause [[stat zero]].
  
 
==Strategy==
 
==Strategy==
Having this spell is a game-changer. No hunger means that you can play like a [[mummy]] (but with the aptitudes and stats of your race), as long as you recast the spell once in awhile. Spam your big spells, wear amulet of regeneration and abuse [[staff of energy|mana channeling]]; the hunger won't affect your living form as long as you do it all as a lich. Unlike a real mummy, you can just stop recasting this spell and heal your stats and rot as a living person. You can also go back to the world of the living to kill pesky creatures that use [[Dispel Undead]].
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Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as [[torment]], [[negative energy]], and [[mutation]]s. The [[Hell]]s, [[Pandemonium]], and the [[Tomb]] in particular are good places to be a lich. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use [[Dispel Undead]].
  
If your power with Necromutation is somewhat marginal, recasting it before it has expired is preferable, since the spell will take advantage of its own Necromancy enhancer and last longer. Casting it at a low success rate is usually a bad idea however, as the miscast effects from Transmutations and Necromancy are both fairly nasty, including [[rotting]], large amounts of [[magic contamination]], direct malmutation, and massive stat drain.
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If your power with Necromutation is somewhat marginal, recasting it before it has expired is preferable, since the spell will take advantage of its own Necromancy enhancer and last longer. Casting it at a low success rate is usually a bad idea however, as the [[miscast effect]]s from Transmutations and Necromancy are both fairly nasty, including heavy [[negative energy]] damage or large amounts of [[magic contamination]].
  
Becoming undead through Necromutation restricts the use of many useful spells. [[Borgnjor's Revivification]] and [[Death's Door]], not to mention [[Regeneration]], are uncastable in lich form, so take care when facing powerful enemies. Additionally, [[confusion]] is '''extremely''' dangerous: the regular cure, quaffing a potion of curing, is not available, and leaving lich form is impossible during confusion. This makes a source of [[clarity]] invaluable for would-be liches.
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Becoming undead through Necromutation restricts the use of many useful spells. [[Sublimation of Blood]], [[Borgnjor's Revivification]], and [[Death's Door]] are uncastable in lich form, so watch your MP and take care when facing powerful enemies. Additionally, [[confusion]] is '''extremely''' dangerous: the regular cure, quaffing a potion of curing, is not available, and leaving lich form is impossible while confused. This makes a source of [[clarity]] invaluable for would-be liches.
  
Being in lich form makes you vulnerable to the devastating effects of [[Dispel Undead]]: see that article for a list of opponents to watch out for. A useful side effect of being in lich form is immunity to mutation: should you have dangerously high [[magic contamination]], or have LOS to a [[Shining eye]], casting Necromutation is a useful way to avoid malmutations.
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Being in lich form makes you vulnerable to the devastating effects of [[Dispel Undead]]: see that article for a list of opponents to watch out for. A useful side effect of being in lich form is immunity to mutation: should you have dangerously high [[magic contamination]] or be staring down a [[shining eye]], casting Necromutation is a useful way to avoid malmutations.
  
 
Finally, note that casting this spell while worshiping a [[good god]] will cause you to be immediately excommunicated.
 
Finally, note that casting this spell while worshiping a [[good god]] will cause you to be immediately excommunicated.
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  stop = Your transformation is almost over.
 
  stop = Your transformation is almost over.
  
This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out, preserving nutrition.
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This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! Humanoid || Centaur || Naga || Octopode || Felid
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! Humanoid || Palentonga || Naga || Octopode || Felid
 
|-
 
|-
 
| [[File:Lichform.png]] || [[File:Lichform centaur.png]] || [[File:Lichform naga.png]] || [[File:Lichform octopode.png]] || [[File:Lichform felid.png]]
 
| [[File:Lichform.png]] || [[File:Lichform centaur.png]] || [[File:Lichform naga.png]] || [[File:Lichform octopode.png]] || [[File:Lichform felid.png]]
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==History==
 
==History==
 +
*Prior to [[0.26]], lichform stopped your [[hunger]] clock.
 
*Prior to [[0.24]], [[Fedhas]] strongly disliked the use of this spell (penance).
 
*Prior to [[0.24]], [[Fedhas]] strongly disliked the use of this spell (penance).
 
*Prior to [[0.13]], the caster also received +3 [[strength]] and a bonus to [[stealth]].
 
*Prior to [[0.13]], the caster also received +3 [[strength]] and a bonus to [[stealth]].

Revision as of 10:20, 14 June 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Necromutation.png Necromutation
Level 8
School1 Transmutation
School2 Necromancy
Source(s)
Casting noise 6
Spell noise 0
Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.

Necromutation is a level 8 Transmutations/Necromancy spell which transforms the caster into a lich. This state is often referred to by Crawl players as lichform. A higher spell power boosts the duration of the spell.

Under the effects of Necromutation, the caster becomes undead, gaining the following:

Pros

Cons

Strategy

Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as torment, negative energy, and mutations. The Hells, Pandemonium, and the Tomb in particular are good places to be a lich. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use Dispel Undead.

If your power with Necromutation is somewhat marginal, recasting it before it has expired is preferable, since the spell will take advantage of its own Necromancy enhancer and last longer. Casting it at a low success rate is usually a bad idea however, as the miscast effects from Transmutations and Necromancy are both fairly nasty, including heavy negative energy damage or large amounts of magic contamination.

Becoming undead through Necromutation restricts the use of many useful spells. Sublimation of Blood, Borgnjor's Revivification, and Death's Door are uncastable in lich form, so watch your MP and take care when facing powerful enemies. Additionally, confusion is extremely dangerous: the regular cure, quaffing a potion of curing, is not available, and leaving lich form is impossible while confused. This makes a source of clarity invaluable for would-be liches.

Being in lich form makes you vulnerable to the devastating effects of Dispel Undead: see that article for a list of opponents to watch out for. A useful side effect of being in lich form is immunity to mutation: should you have dangerously high magic contamination or be staring down a shining eye, casting Necromutation is a useful way to avoid malmutations.

Finally, note that casting this spell while worshiping a good god will cause you to be immediately excommunicated.

Settings

Users of this spell may want to add this to their runrest_messages.txt (in settings directory) file:

stop = Your transformation is almost over.

This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.

Humanoid Palentonga Naga Octopode Felid
Lichform.png Lichform centaur.png Lichform naga.png Lichform octopode.png Lichform felid.png

History

  • Prior to 0.26, lichform stopped your hunger clock.
  • Prior to 0.24, Fedhas strongly disliked the use of this spell (penance).
  • Prior to 0.13, the caster also received +3 strength and a bonus to stealth.