Difference between revisions of "Tentacled monstrosity"

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{{Flavour|A writhing mass of tentacles, all covered in putrid mucus.}}
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{{Flavour|A writhing mass of tentacles, all covered in putrid mucus.
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"Oozing and surging up out of that yawning trap-door in the Cyclopean crypt I had glimpsed such an unbelievable behemothic monstrosity that I could not doubt the power of its original to kill with its mere sight. Even now I cannot begin to suggest it with any words at my command. I might call it gigantic - tentacled - proboscidian - octopus-eyed - semi-amorphous - plastic - partly squamous and partly rugose - ugh!"
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-H.P. Lovecraft and Hazel Heald, "Out of the Aeons", _Weird Tales_, 25, No. 4, pp. 478-96. April 1935.}}
  
 
==Useful Info==
 
==Useful Info==
'''Tentacled monstrosities''' are enormous, deadly melee monsters which seek out invaders to crush. They have exceptional amounts of [[HP]], resist almost all damage, and can [[constrict]] you in combat to deal devastating amounts of damage. Even [[Armour skill]] specialists in [[gold dragon armour]] will take a beating if they face a tentacled monstrosity in melee for too long. They can be found in the deepest parts of [[the Dungeon]] and [[the Vaults]], all throughout Zot, and may sometimes be summoned by [[Mnoleg]] in [[Pandemonium]].
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'''Tentacled monstrosities''' are enormous, deadly melee monsters which seek out invaders to crush. They have exceptional amounts of [[HP]], resist almost all damage, and can [[constrict]] you in combat to deal devastating amounts of damage. Even [[Armour skill]] specialists in [[gold dragon armour]] will take a beating if they face a tentacled monstrosity in melee for too long. They can be found in the deepest parts of [[the Dungeon]] and [[the Vaults]], all throughout [[the Realm of Zot]], and may sometimes be summoned by [[Mnoleg]] in [[Pandemonium]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 06:09, 20 January 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


tentacled monstrosity X [[File:{{{tile_name}}}.png|32px]]
HP 99 - 149
HD 23
XP 4516
Speed 10
AC 5
EV 5
Will 153
Attack1 22 (tentacle slap: plain)
Attack2 17 (tentacle slap: plain)
Attack3 13 (tentacle slap: plain)
Attack4 30 (constrict: crush)
Resistances rPois+, rF+, rC+, rElec, rRot, rN+, rTorm
Vulnerabilities Holy
Habitat amphibious
Intelligence Normal
Uses Open doors
Holiness Demonic
Size Giant
Type tentacled monstrosity, tentacled monstrosity
Flags See invisible
Evil
A writhing mass of tentacles, all covered in putrid mucus.

"Oozing and surging up out of that yawning trap-door in the Cyclopean crypt I had glimpsed such an unbelievable behemothic monstrosity that I could not doubt the power of its original to kill with its mere sight. Even now I cannot begin to suggest it with any words at my command. I might call it gigantic - tentacled - proboscidian - octopus-eyed - semi-amorphous - plastic - partly squamous and partly rugose - ugh!"

-H.P. Lovecraft and Hazel Heald, "Out of the Aeons", _Weird Tales_, 25, No. 4, pp. 478-96. April 1935.

Useful Info

Tentacled monstrosities are enormous, deadly melee monsters which seek out invaders to crush. They have exceptional amounts of HP, resist almost all damage, and can constrict you in combat to deal devastating amounts of damage. Even Armour skill specialists in gold dragon armour will take a beating if they face a tentacled monstrosity in melee for too long. They can be found in the deepest parts of the Dungeon and the Vaults, all throughout the Realm of Zot, and may sometimes be summoned by Mnoleg in Pandemonium.

Tips & Tricks

  • Remember that constriction partially ignores your AC. If you're playing a fragile character and find one getting too close to you for comfort, do whatever it takes to get away. It doesn't take long to turn a deep elf to paste.
  • Fortunately, tentacled monstrosities qualify as demons, making weapons of holy wrath excellent for cutting them down to size.
  • You can summon your own tentacled monstrosities with the Summon Horrible Things spell (up to 2 at a time at very high spell power).