Difference between revisions of "Wand of scattershot"
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{{flavour|A magical device which fires powerful blasts of metallic shrapnel. Its damage is strongly reduced by armour.}} | {{flavour|A magical device which fires powerful blasts of metallic shrapnel. Its damage is strongly reduced by armour.}} | ||
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+ | A '''wand of scattershot''' fires a volley of metal fragments in a range 5 cone. The damage for each projectile is 9d1 to 9d5 and the number of projectiles ranges from 4 to 14; damage and quantity of projectiles improve with [[evocations]] skill. | ||
==Strategy== | ==Strategy== | ||
+ | *Most of the fragments will hit the targeted space, but there is a certain amount of spread which increases as you train evocations. If you're trying to primarily target a single creature, fire at them when they're closer (preferably melee range) to improve your odds of hitting them. | ||
+ | *Because damage reduction from AC is calculated for each projectile separately, wands of scattershot work best against creatures with low [[AC]] and are generally ineffective against high-AC targets. Good targets include [[list of ogres|ogres]], [[list of jellies|jellies]], or [[hydra]]s. If you're fighting anything wearing armour, you may wish to use a different wand. | ||
==History== | ==History== | ||
− | Wands of scattershot were added in [[0.20]]. | + | *Wands of scattershot were removed in [[0.25]], replaced by the [[tin of tremorstones]]. |
+ | *Prior to [[0.24]], monsters couldn't use this wand. | ||
+ | *Wands of scattershot were added in [[0.20]], replacing [[iron rod]]s. | ||
{{wands}} | {{wands}} |
Latest revision as of 14:56, 8 June 2023
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
A magical device which fires powerful blasts of metallic shrapnel. Its damage is strongly reduced by armour. |
A wand of scattershot fires a volley of metal fragments in a range 5 cone. The damage for each projectile is 9d1 to 9d5 and the number of projectiles ranges from 4 to 14; damage and quantity of projectiles improve with evocations skill.
Strategy
- Most of the fragments will hit the targeted space, but there is a certain amount of spread which increases as you train evocations. If you're trying to primarily target a single creature, fire at them when they're closer (preferably melee range) to improve your odds of hitting them.
- Because damage reduction from AC is calculated for each projectile separately, wands of scattershot work best against creatures with low AC and are generally ineffective against high-AC targets. Good targets include ogres, jellies, or hydras. If you're fighting anything wearing armour, you may wish to use a different wand.
History
- Wands of scattershot were removed in 0.25, replaced by the tin of tremorstones.
- Prior to 0.24, monsters couldn't use this wand.
- Wands of scattershot were added in 0.20, replacing iron rods.
Wands |
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Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |