Difference between revisions of "Shadowghast"

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(added info for 0.13 revamp)
m (NormalPerson7 moved page Shadow to Shadowghast: Monster has been renamed; article may need to be recreated for Dith shadows)
 
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''This page is about the [[List of monsters|monster]]. For the card, see [[Shadow card]]''
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{{monster info}}
  
''This page is about the [[List of monsters|monster]]. For the card, see [[Deck of battle#Shadow card|Shadow card]]''
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==Useful Info==
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'''Shadows''' are [[undead]] creatures which can briefly become [[invisible]]. They can be found in the middle floors of the [[Dungeon]]
  
<!--monster-bot-begin-->
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When a shadow is invisible and not [[backlit]], it gains a boost to movement speed (14.2 [[Movement#Monster Speed|speed]]). Also, if the target cannot [[see invisible]], an invisible shadow deals 2.5x damage, never misses, and reveals itself.
{{monster
 
|name=shadow
 
|glyph={{Magenta|p}}
 
|tile=[[File:Shadow.png]]
 
|flags={{Glows flag}}<br>{{Insubstantial flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Levitate flag}}
 
|resistances={{Cold resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=45
 
|holiness={{Undead}}
 
|magic_resistance=20
 
|hp_range=9-24
 
|avg_hp=16
 
|armour_class=12
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{small}}
 
|item_use={{Open doors}}
 
|attack1=5 ({{Hit type}}: {{Drain strength flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=3
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Animal intelligence}}
 
|genus=wraith
 
|species=shadow
 
}}
 
  
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{{monster spells}}
 
 
{{Flavour|A wisp of unliving shadow, drifting on the edge of vision. It consumes the puissance of living beings.
 
 
 
----
 
 
 
"Between the idea<br>And the reality<br>Between the motion<br>And the act<br>Falls the shadow<br>For thine is the kingdom
 
 
 
Between the conception<br>And the creation<br>Between the emotion<br>And the response<br>Falls the shadow<br>Life is very long"
 
 
 
-T.S. Eliot, _The Hollow Men_. 1925.}}
 
 
 
==Useful Info==
 
'''Shadows''' are undead, blue-black creatures found in medium depth dungeon levels. They regenerate quickly and occasionally drain your [[strength]] with their melee attacks.
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Since they are undead, [[Dispel Undead]] or a weapon of [[holy wrath]] will work wonders. If neither are available, hit it at range with non-[[cold]] magic or ranged weapons before engaging in melee. Even though the strength drain only kicks in rarely, you should hit hard and end the fight quickly.
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*Shadows are fast-moving enemies that can deal extreme amounts of damage (35 dmg/hit), who also go invisible. Very strong for the places they apppear in.
*A [[ring of sustain abilities]] will make shadows even less frightening.
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*Being able to negate their invisibility is an obvious benefit. If you don't have see invisible already, pop on a [[ring of see invisible]] (if you have one).
 
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**Note that shadows are immune to [[Sticky Flame]] (they are [[insubstantial]]) and aren't revealed from [[shallow water]] (they fly).
== History ==
 
Shadows will be revamped in [[0.13]]. They will be able to turn invisible for brief periods of time. While invisible, movement is increased and their attacks will automatically hit and count as a stab (250% normal damage). See [http://git.develz.org/?p=crawl.git;a=commit;h=554d76ad9dfeac8cecd06655366621c344ab80a0 this commit] for more info.
 
  
[[Category:Crystal Ball Articles]]
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==History==
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{{CBA|0.32|shadows will be renamed to '''shadowghasts'''.}}
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*Prior to [[0.19]], players would summon [[neutral]] shadows when wielding a [[lantern of shadows]].
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*Prior to [[0.13]], shadows were unable to go invisible, and damaged your [[strength]] when they attacked.

Latest revision as of 17:33, 30 August 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

This page is about the monster. For the card, see Shadow card

shadowghast WShadowghast.png
HP 15-32
HD 6
XP 217
Speed 10
AC 7
EV 10
Will 40
Attack1 14 (hit: shadow stab)


Resistances rC+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Open doors
Holiness Undead
Size Small
Type wraith, shadowghast
Flags Evil
See invisible
Flying
Unbreathing
Insubstantial
A wisp of unliving shadow, slipping in and out of the darkness of the dungeon. It moves swiftly and silently from one pool of shade to another, striking unerringly from the blind spots of those who cannot see it.

“Between the idea
And the reality
Between the motion
And the act
Falls the Shadow
For thine is the Kingdom

Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow
Life is very long”
-T.S. Eliot, “The Hollow Men”. 1925.

Useful Info

Shadows are undead creatures which can briefly become invisible. They can be found in the middle floors of the Dungeon

When a shadow is invisible and not backlit, it gains a boost to movement speed (14.2 speed). Also, if the target cannot see invisible, an invisible shadow deals 2.5x damage, never misses, and reveals itself.

Spells

Spell set I
Slot1 Invisibility Natural flag

Tips & Tricks

  • Shadows are fast-moving enemies that can deal extreme amounts of damage (35 dmg/hit), who also go invisible. Very strong for the places they apppear in.
  • Being able to negate their invisibility is an obvious benefit. If you don't have see invisible already, pop on a ring of see invisible (if you have one).

History

  • In 0.32, shadows will be renamed to shadowghasts.
  • Prior to 0.19, players would summon neutral shadows when wielding a lantern of shadows.
  • Prior to 0.13, shadows were unable to go invisible, and damaged your strength when they attacked.