Difference between revisions of "Boris"

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{{version031}}
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{{list of|liches}}
{{monster
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{{monster info}}
|name=Boris
 
|glyph={{Red|L}}
 
|tile=[[File:Boris.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}
 
|resistances={{Cold resistance 2}}, {{Electricity resistance}}, <br>{{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=8380
 
|holiness={{Undead}}
 
|magic_resistance=Immune
 
|hp_range=154
 
|avg_hp=154
 
|armour_class=12
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Starting equipment}}<br>{{Open doors}}
 
|attack1=25 ({{Hit type}}: {{Plain flavour}})
 
|attack2=15 ({{Touch type}}: {{Drain experience flavour}})
 
|attack3=
 
|attack4=
 
|hit_dice=22
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=154
 
|intelligence={{High intelligence}}
 
|genus=lich
 
|species=lich
 
}}
 
  
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==Useful Info==
 
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'''Boris, Master of Life and Death''' is a [[unique]] [[lich]], armed with a variety of powerful [[Conjurations]]. Although he's generally less dangerous than an [[ancient lich]] or [[dread lich]], he generates early enough to be a serious threat.  
 
 
{{Flavour|An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his skeletal remains even if completely disintegrated. However, while this complicated process would usually take months or even years, Boris has mastered it to the point of being able to reintegrate himself in a matter of minutes.}}
 
  
==Useful Info==
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Unlike other uniques, Boris can generate multiple times in one game. If killed (and has not yet reappeared), he has 16.7% chance of appearing on (almost) any new floor you explore (in the place of a regular hostile monster).<ref>{{source ref|0.31.0|mon-place.cc|3125}}</ref>
'''Boris''' is a [[unique]] [[lich]] that revives after being defeated, reappearing in a random different part of the [[Dungeon]] at full strength. He is weaker than an [[ancient lich]], but packs enough powerful magic to constitute a threat even to high-level characters.
 
  
 
==Location==
 
==Location==
*[[The Dungeon]]:20-27
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*[[The Elven Halls]]:3
*[[The Swamp]]:5
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*[[The Depths]]
*[[The Snake Pit]]:5
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*[[The Vaults]]
*[[The Shoals]]:5
 
*The [[Spider's Nest]]:5
 
*[[The Vaults]]:2-5
 
 
*[[The Crypt]]
 
*[[The Crypt]]
*The [[Hall of Blades]]
 
 
*[[The Tomb]]
 
*[[The Tomb]]
  
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Boris will also occasionally appear among the enemies that spawn during the [[orb run]]. If you have the Orb, he will gain permanent [[haste]] and [[brilliance]] effect.
==Spells==
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{{monster spells}}
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==Tips & Tricks==
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*Boris is capable of one- or two-shotting careless characters. If you aren't confident you can handle him, run. Thankfully, he doesn't have [[haste]].
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*Like all liches, Boris is weak to [[Silence]] and [[antimagic]], but immune to most [[hexes]].
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*Players can [[kite]] Boris if they have [[Potion of haste|potions of haste]]; of his spells, only Orb of Destruction has full screen range, which you can dodge.
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*The clouds of excruciating misery created by March of Sorrows will devastate players without [[negative energy resistance]]. If you don't resist them, step out of them as soon as possible!
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*To avoid Orb of Destruction, you can move out of the way, [[Blink]], and/or create [[summon]]s. You can create your own OOD to negate it, but this creates an extremely loud [[noise]]. You can also get into melee range - staying in melee greatly reduces the strength of the orb.
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*He lacks any summoning or area-of-effect spells, meaning that your own high-level summons should be able to bring him down. In addition, your summons will shield you from [[Iron Shot]] and [[Orb of Destruction]].
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* '''Don't kill Boris.''' If you want to avoid encountering him again and again, just leave him where he is and he won't bother you again until you return to his floor. However, should you enter [[Pandemonium]] or the [[Ziggurat]] after Boris has been killed but before he has reappeared, you will have a 16.7% of meeting him on every Pan/Zig level (even if you left him alive on a previous Pan/Zig level). In any case, Boris can ''not'' reappear in: [[The Depths]], [[The Vaults]], [[The Tomb]], [[The Crypt]].<ref>{{source ref|0.31.0|mon-place.cc|3133}}</ref>
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<!-- What about a temporary portal, like Wizard's Lab?  -->
  
{{Spellcaster
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==Trivia==
|number=
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*Although never explicitly stated in game, examination of flavor text reveals that he once had a powerful [[artefact]] [[dagger]] called [[Morg]] and a familiar named [[Natasha]]. Reuniting him with his lost possessions doesn't have any special effect, however.
|slot1=[[Iron Shot]] (3d37)
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*Boris and Natasha together are a reference to the characters from "[https://en.wikipedia.org/wiki/The_Adventures_of_Rocky_and_Bullwinkle_and_Friends The Adventures of Rocky and Bullwinkle and Friends]".
|slot2=[[Bolt of Cold]] (3d32)
 
|slot3=[[Invisibility]]
 
|slot4=[[Animate Dead]]
 
|slot5=[[Orb of Destruction]] (8d18)
 
|slot6=[[Invisibility]]
 
}}
 
{{clear}}
 
  
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==History==
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{{CBA|0.32|Boris will drop a [[randart]] [[robe]] each time you kill him.}}
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*Prior to [[0.31]], Boris had [[Invisibility]] in place of [[March of Sorrows]]. He also spawned on fewer floors and didn't appear in the [[Elven Halls]] at all.
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*Prior to [[0.27]], Boris did not gain buffs if you had the Orb.
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*Prior to [[0.25]], Boris would not spawn as part of the orb run.
  
==Tips & Tricks==
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==References==
*Boris is capable of one- or two-shotting careless characters. If you aren't confident you can handle him, run.
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<references/>
*Spellcasters should keep their distance (at least 6 squares to avoid [[Iron Shot]], 7 to avoid [[Bolt of Draining]], and 8 to avoid [[Bolt of Cold]]), [[Haste]] themselves, and use their longest range spells. He can't Haste himself, thankfully, and a concentrated heavy attack can take him down quickly.
 
*[[Blink]] in a different direction or summon some meat shields if Boris uses [[Orb of Destruction]]. If an Orb of Destruction hits another orb, it will create a small explosion; this means you can "cancel" Boris' orb with your own, but make sure to do this from a distance or you'll just catch yourself in the explosion. Be warned that this will make a lot of noise.
 
*Melee fighters should get into melee range with him as quickly as possible. His melee skills, even with a [[draining]] brand, are not that dangerous, and being at point blank range with him reduces the power of his Orb of Destruction immensely. Use a [[scroll of blinking]] or lure him around a corner to avoid making a very painful charge.
 
*Boris will not reappear on another level until he is killed. Thus, if you want to avoid encountering him a second time, just leave him where he is and he won't bother you again unless you come back. That being said, you'll be missing out on a hefty chunk of XP.
 

Latest revision as of 08:43, 28 July 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all liches, see list of liches.

Boris LBoris.png
HP 101-205
HD 22
XP 3196
Speed 10
AC 12
EV 10
Will Immune
Attack1 25 (hit: plain)
Attack2 15 (touch: drain experience)


Resistances rC++
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Unbreathing
Speaks
Unique
Male
An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated. The same cannot be said for his many victims over his many centuries, from which he collects and channels their dying woes and regrets.

Useful Info

Boris, Master of Life and Death is a unique lich, armed with a variety of powerful Conjurations. Although he's generally less dangerous than an ancient lich or dread lich, he generates early enough to be a serious threat.

Unlike other uniques, Boris can generate multiple times in one game. If killed (and has not yet reappeared), he has 16.7% chance of appearing on (almost) any new floor you explore (in the place of a regular hostile monster).[1]

Location

Boris will also occasionally appear among the enemies that spawn during the orb run. If you have the Orb, he will gain permanent haste and brilliance effect.

Spells

Spell set I
Slot1 Iron Shot (3d37) Wizard flag
Slot2 Bolt of Cold (3d32) Wizard flag
Slot3 March of Sorrows Wizard flag
Slot4 Orb of Destruction (9d18) Wizard flag

Tips & Tricks

  • Boris is capable of one- or two-shotting careless characters. If you aren't confident you can handle him, run. Thankfully, he doesn't have haste.
  • Like all liches, Boris is weak to Silence and antimagic, but immune to most hexes.
  • Players can kite Boris if they have potions of haste; of his spells, only Orb of Destruction has full screen range, which you can dodge.
  • The clouds of excruciating misery created by March of Sorrows will devastate players without negative energy resistance. If you don't resist them, step out of them as soon as possible!
  • To avoid Orb of Destruction, you can move out of the way, Blink, and/or create summons. You can create your own OOD to negate it, but this creates an extremely loud noise. You can also get into melee range - staying in melee greatly reduces the strength of the orb.
  • He lacks any summoning or area-of-effect spells, meaning that your own high-level summons should be able to bring him down. In addition, your summons will shield you from Iron Shot and Orb of Destruction.
  • Don't kill Boris. If you want to avoid encountering him again and again, just leave him where he is and he won't bother you again until you return to his floor. However, should you enter Pandemonium or the Ziggurat after Boris has been killed but before he has reappeared, you will have a 16.7% of meeting him on every Pan/Zig level (even if you left him alive on a previous Pan/Zig level). In any case, Boris can not reappear in: The Depths, The Vaults, The Tomb, The Crypt.[2]

Trivia

History

References