Difference between revisions of "Gastronok"
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==Useful Info== | ==Useful Info== | ||
− | '''Gastronok''' is a [[unique]] [[elephant slug]] with access to | + | '''Gastronok the Ponderous''' is a [[unique]] [[elephant slug]] with access to dangerous spells. He's... sluggish, as you might expect, but can slow you down and speed himself up. His Airstrikes are brutal, though the slug is no slouch in melee, either. And with a massive [[HP]] pool, good [[willpower]], and 20 [[HD]], he's tough to take down. On the plus side, he is almost guaranteed to drop an enchanted [[hat]] (10% for the [[Hat of Pondering]]). |
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==Location== | ==Location== | ||
− | *[[The Dungeon]]:8- | + | *[[The Dungeon]]:8-12 (Rare) |
− | * | + | *[[The Orcish Mines]]:1 (Rare) |
*[[The Lair]]:1-3 | *[[The Lair]]:1-3 | ||
+ | |||
+ | {{monster spells}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Gastronok' | + | *Gastronok is slow. As long as you yourself aren't slowed, you can just run away. |
− | *Although he | + | *In a sufficiently clear level, [[kiting]] is very effective. Ranged attackers can keep him just barely within [[line of sight]]. So long as you move back out of LOS before he can act, the slug can never cast a spell. Just make sure to have enough of empty floor available to retreat into. |
− | * | + | **Anything that lets you deal damage from outside his [[line of sight]] is perfect for kiting Gastronok. [[Fulminant Prism]] and [[Poison Magic]] are great options. Just be sure to have ample room to retreat to, as it'll take a while to whittle him down. |
− | + | **Not a caster? A stack of [[poisoned]] [[dart]]s (or [[curare]] if you have them), and a few skill levels in [[Throwing]] will make you fast enough to shoot him and then take a step back in the time it takes him to pursue you. | |
+ | *Try not to fight Gastronok in the open: his Airstrike can deal 2d34 unavoidable damage when you're in totally empty space. That's enough to one-shot [[Spriggan]]s, and mangle all sorts of characters. One misstep when kiting can mean taking 70 damage to the face. | ||
+ | *Although he shakes off most [[Hexes]] easily enough, powerful [[Conjurations]] still get the job done. [[Necromancer]]s may want to use [[Agony]]; although he may resist it a few times before it lands, it's still a huge amount of damage dealt. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.29]], Gastronok's Airstrike could deal significantly less damage, 8-37 instead of 2d(18-34). | ||
+ | *Prior to [[0.14]], Gastronok could eat [[food]] and [[corpse]]s from the floor. | ||
+ | *Prior to [[0.6]], Gastronok had [[Magic Dart]]. |
Latest revision as of 10:28, 13 October 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all gastropods, see list of gastropods.
Gastronok w | |
---|---|
HP | 99-200 |
HD | 20 |
XP | 1495 |
Speed | 5 |
AC | 3 |
EV | 1 |
Will | 80 |
Attack1 | 40 (bite: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Human |
Uses | Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | elephant slug, elephant slug |
Flags | See invisible No wand Speaks Unique Male |
A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard. |
Useful Info
Gastronok the Ponderous is a unique elephant slug with access to dangerous spells. He's... sluggish, as you might expect, but can slow you down and speed himself up. His Airstrikes are brutal, though the slug is no slouch in melee, either. And with a massive HP pool, good willpower, and 20 HD, he's tough to take down. On the plus side, he is almost guaranteed to drop an enchanted hat (10% for the Hat of Pondering).
Location
- The Dungeon:8-12 (Rare)
- The Orcish Mines:1 (Rare)
- The Lair:1-3
Spells
Spell set I | ||
---|---|---|
Slot1 | Airstrike (2d(18-34)) | Wizard flag |
Slot2 | Slow | Wizard flag |
Slot3 | Sprint | Wizard flag |
Slot4 | Summon Small Mammal | Wizard flag |
Slot5 | Cantrip | Wizard flag |
Tips & Tricks
- Gastronok is slow. As long as you yourself aren't slowed, you can just run away.
- In a sufficiently clear level, kiting is very effective. Ranged attackers can keep him just barely within line of sight. So long as you move back out of LOS before he can act, the slug can never cast a spell. Just make sure to have enough of empty floor available to retreat into.
- Anything that lets you deal damage from outside his line of sight is perfect for kiting Gastronok. Fulminant Prism and Poison Magic are great options. Just be sure to have ample room to retreat to, as it'll take a while to whittle him down.
- Not a caster? A stack of poisoned darts (or curare if you have them), and a few skill levels in Throwing will make you fast enough to shoot him and then take a step back in the time it takes him to pursue you.
- Try not to fight Gastronok in the open: his Airstrike can deal 2d34 unavoidable damage when you're in totally empty space. That's enough to one-shot Spriggans, and mangle all sorts of characters. One misstep when kiting can mean taking 70 damage to the face.
- Although he shakes off most Hexes easily enough, powerful Conjurations still get the job done. Necromancers may want to use Agony; although he may resist it a few times before it lands, it's still a huge amount of damage dealt.