Difference between revisions of "Demonspawn blood saint"

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{{list of | demonspawn}}
{{monster
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{{monster info}}
|name=blood saint
 
|glyph={{LightBlue|6}}
 
|tile=[[File:Blood saint.png]]
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=1615
 
|holiness={{Natural}}
 
|magic_resistance=60
 
|hp_range=60-158
 
|avg_hp=109
 
|armour_class=0
 
|evasion=0
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=15 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=15
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=demonspawn
 
|species=demonspawn
 
}}
 
{{Flavour|The offspring of mortals and demons, with its hellish heritage asserting itself through a certain devilish cast to its features.<br>
 
<br>
 
...It is caked in blood and dusty residue from the wake of the devastation it weaves, wreaking divinely-inspired destruction.}}
 
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==Useful Info==
 
==Useful Info==
'''Blood saints''' are demonspawn who can cast semi-random conjurations and temporally heal their allies. They can be found in the [[Pandemonium]].
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'''Demonspawn blood saints''' are demonspawn who can cast semi-random conjurations and empower nearby allies. They can be found in the [[Pandemonium]].
 
 
Each turn they cast Legendary Destruction, they take 10 points of damage and one of the following spells is fired:
 
*[[Orb of Electrocution]] (21%)
 
*[[Lehudib's Crystal Spear]] (21%)
 
*[[Orb of Destruction]] (4%)
 
*[[Fireball]] (10%)
 
*[[Flash Freeze]] (21%)
 
 
 
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==Spells==
 
{{Spellcaster
 
|number=
 
|slot1=[[Legendary Destruction]]
 
|slot2=[[Melee spell|Melee]]
 
|slot3=[[Ephemeral Infusion]]
 
|slot4=[[Legendary Destruction]]
 
|slot5=[[Melee spell|Melee]]
 
|slot6=[[Ephemeral Infusion]]
 
}}
 
{{clear}}
 
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==Tips & Tricks==
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{{monster spells}}
  
 
==History==
 
==History==
Blood saints will be added in [[0.14]].
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*Prior to [[0.28]], demonspawns with the blood saint class could have any base (monstrous, gelid, infernal, or torturous), instead of all of them being infernal.
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*Prior to [[0.19]], blood saint's [[Legendary Destruction]] had six possible magical effects: [[Orb of Electrocution]], [[Lehudib's Crystal Spear]], [[Orb of Destruction]], [[Ghostly Fireball]], [[Fireball]], and [[Flash Freeze]]. The caster randomly conjured only one of those effects at a time instead of two.
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*In [[0.19]], blood saints got [[Call of Chaos]].
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*Prior to [[0.17]], they could temporally heal themselves and nearby allies with [[Ephemeral Infusion]]. Also, each casting of [[Legendary Destruction]] injured them for 10 HP.
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*Blood saints were added in [[0.14]].
  
 
[[Category:Demonspawn]]
 
[[Category:Demonspawn]]
[[Category:Crystal Ball Articles]]
 

Latest revision as of 16:05, 30 April 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

For a list of all demonspawn, see list of demonspawn.

demonspawn blood saint 6Demonspawn blood saint.png
HP 61-124
HD 15
XP 1108
Speed 10
AC 6
EV 12
Will 60
Attack1 20 (hit: fire)


Resistances rF+++
rTorm
rMiasma
Vulnerabilities Holy
Silver
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type demonspawn, demonspawn
Flags Evil

Speaks
Warm-blooded
A half-mortal, half-demonic creature, radiating an intense heat. It weaves powerful and unpredictable spells of devastation.

Useful Info

Demonspawn blood saints are demonspawn who can cast semi-random conjurations and empower nearby allies. They can be found in the Pandemonium.

Spells

Spell set I
Slot1 Legendary Destruction (3d19 / 3d21 / 3d25) Priest flag
Slot2 Call of Chaos Priest flag

History