Difference between revisions of "Ossuary"

From CrawlWiki
Jump to: navigation, search
(Monsters)
 
(21 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{version012}}
+
{{version029}}
{{flavour|The Ossuary is a smallish tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.
+
{{flavour|The ossuary is a small tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.}}
}}
+
 
 
{{Flavour|You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.}}
 
{{Flavour|You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.}}
  
==Useful Info==
+
[[File:Ossuary portal.png]][[Ossuary]] is a temporary [[portal]] level found in the early Dungeon. Ossuraries are filled with [[undead]] monsters, including [[mummy (monster)|mummies]], often contain [[trap]]s, and have a pile of treasure at the end.
[[File:Ossuary portal.png]]The [[Ossuary]] is a randomly generated special level of the [[Dungeon]], accessible through a timed portal and occasionally found in the early dungeon around the same floors that [[the Sewers]] are generated on. Although its layout varies greatly, you can always expect to find [[undead]] monsters (including [[mummy (monster)|mummies]]), numerous [[trap]]s, and a pile of treasure at the end. An exit should be located right by the entrance, but leaving will seal off the floor forever.
+
 
 +
Ossuaries may appear on [[Dungeon]]: 4-8. The portal is signaled by a "hiss of flowing sand"; if you take too long, the entrance closes. Ossurary entrances usually have yellow walls around them.
  
 
==Layout==
 
==Layout==
 
The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.
 
The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.
 +
 +
==Monsters==
 +
Most ossuary layouts house the usual undead:
 +
{| class="prettytable" style="border:none; margin:0; padding:0;"
 +
|-
 +
| {{Brown|Z}} [[File:Zombie human.png]] '''[[Zombie]]''' || {{LightGrey|Z}} [[File:Skeleton_medium_humanoid.png]] '''[[Skeleton]]''' || {{LightGrey|M}} [[File:Mummy_(monster).png]] '''[[Mummy_(monster)|Mummy]]'''
 +
|}
 +
 +
Other monsters only appear in specific layouts and are usually more dangerous:
 +
 +
{{monsterlink|Wight}} - Have normal speed, enchanted weapons and are capable of draining you.
 +
 +
{{monsterlink|Wraith}} - Very strong for an Ossuary, and capable of [[slow]]ing you down with its melee attacks. Many layouts with them start with some wraiths locked behind transparent [[wall]]s.
 +
 +
{{Blue|Z}}[[File:Simulacrum small humanoid.png]]'''[[Simulacrum (monster)|Simulacrum]]''' - Fragile icy constructs that deal extra cold damage.
 +
 +
{{Green|Z}}[[File:Spectral small humanoid.png]]'''[[Spectral thing]]''' - Spirits that can fly, have draining attacks, and are immune to [[Hexes]].
 +
 +
{{monsterlink|Scorpion}} - The only living monster encountered in ossuaries. Can inflict [[poison]]ing.
 +
 +
{{monsterlink|Menkaure}} - A unique mummy, capable of [[Torment]]. Fragile, but extremely dangerous.
 +
 +
{{monsterlink|Weeping skull}} - Not terribly dangerous physically, but constantly exudes life-sapping [[Cloud#Excruciating Misery|clouds of excruciating misery]].
 +
 +
{{Green|M}} [[File:Bog mummy.png]] '''Bog mummy''' - A [[mummy (monster)#Variant Mummy|mummy]] that can cast [[Throw Frost]] and [[Slow]]. Can be found in a partially-submerged ossuary variant.
 +
 +
For the various [[derived undead]] you'll encounter, the base types will be monsters that tend to be seen in the upper dungeon, ranging from [[goblin]]s and [[kobold]]s through [[elf|elves]] and [[human (monster)|humans]] up to around [[water moccasin]]s.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*The Ossuary is often found very early in the game. [[Ice elementalist]]s and [[Necromancer]]s without [[Dispel Undead]] may want to skip it if they have no means of dealing with undead enemies.
+
*The Ossuary is often found very early in the game. [[Ice Elementalist]]s, [[Venom Mage]]s and [[Necromancer]]s without [[Dispel Undead]] may want to skip it if they have no means of dealing with undead enemies.
*The mummies you encounter are slow, but pack an annoying [[death curse]] when defeated: each time you take one out, a piece of equipment in your inventory is [[cursed]]. Fire [[damage]] or weapons of [[holy wrath]] will make short work of them.
+
*The mummies you encounter are slow, but hit hard. Fire [[damage]] or weapons of [[holy wrath]] will make short work of them.
*[[Poison resistance]] and/or exploring while at full [[HP]] are helpful for dealing with traps.
+
*Even average speed species are faster than mummies and zombies, so are able to disengage if things get sour. Fast species like [[spriggan]]s can handle many layouts without a single fight.
* High-metabolism characters such as [[troll]]s may wish to give this branch a pass if they don't have much in the way of food, as you'll probably be waiting around for quite a bit in the more trap-heavy versions.
 
*If you open the first door and suddenly find yourself facing an Ossuary that's half underwater, expect [[bog bodies]] in surprisingly large numbers. These creatures can do extra [[cold]] damage in melee, especially to low-level characters who are less likely to have resistance. Keep an eye on your potions!
 
*If you see the message: ''"You feel the presence of a powerful and evil guardian..."'', expect the main treasure pile at the end of the ossuary to be watched over by a [[guardian mummy]], which (depending on your skill set) may be well beyond your ability to kill. Even if you do manage to kill it, you'll still get pegged with a nasty [[death curse]].
 
 
 
==Monsters==
 
*[[Scorpion]] (Rare)
 
*[[Mummy]]
 
*[[Guardian mummy]] (Rare)
 
*[[Wight]] (Rare)
 
*[[Mimic]] (Rare)
 
*[[Skeleton (monster)|Skeleton]]
 
*[[Zombie]]
 
*[[Simulacrum (monster)|Simulacrum]] (Rare)
 
*[[Spectral thing]] (Rare)
 
**For derived undead, the base types will be monsters that tend to be seen in the upper dungeon, ranging from [[goblin]]s and [[kobold]]s about up to [[water moccasin]]s.
 
  
===Ossuary Variant Monsters===
+
==History==
*Decayed [[bog body]] (weaker, has [[Throw Frost]] instead of [[Bolt of Cold]])
+
*Prior to [[0.19]], players could find a decayed [[bog body]] instead of a [[mummy (monster)#Variant Mummy|bog mummy]] in a flooded ossuary. It was weaker than its [[swamp]]-dwelling brethren and had [[Throw Frost]] instead of [[Bolt of Cold]].
 +
*Ossuary was added in [[0.5.0]] and was first called "Minitomb".
  
==Timeout Messages==
+
{{Portals}}
{{flavour|1: Nearby sand pours into the staircase.<br>2: Nearby sand pours into the staircase, lightly covering it.<br>3: Nearby sand pours into the staircase, greatly covering it.<br>4: Nearby sand pours into the staircase, almost completely blocking access.}}
 
  
 
[[Category:Portals]] [[Category:Mummy]]
 
[[Category:Portals]] [[Category:Mummy]]

Latest revision as of 02:43, 21 October 2024

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
The ossuary is a small tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.
You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.

Ossuary portal.pngOssuary is a temporary portal level found in the early Dungeon. Ossuraries are filled with undead monsters, including mummies, often contain traps, and have a pile of treasure at the end.

Ossuaries may appear on Dungeon: 4-8. The portal is signaled by a "hiss of flowing sand"; if you take too long, the entrance closes. Ossurary entrances usually have yellow walls around them.

Layout

The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.

Monsters

Most ossuary layouts house the usual undead:

Z Zombie human.png Zombie Z Skeleton medium humanoid.png Skeleton M Mummy (monster).png Mummy

Other monsters only appear in specific layouts and are usually more dangerous:

z Wight.png Wight - Have normal speed, enchanted weapons and are capable of draining you.

W Wraith.png Wraith - Very strong for an Ossuary, and capable of slowing you down with its melee attacks. Many layouts with them start with some wraiths locked behind transparent walls.

ZSimulacrum small humanoid.pngSimulacrum - Fragile icy constructs that deal extra cold damage.

ZSpectral small humanoid.pngSpectral thing - Spirits that can fly, have draining attacks, and are immune to Hexes.

s Scorpion.png Scorpion - The only living monster encountered in ossuaries. Can inflict poisoning.

M Menkaure.png Menkaure - A unique mummy, capable of Torment. Fragile, but extremely dangerous.

z Weeping skull.png Weeping skull - Not terribly dangerous physically, but constantly exudes life-sapping clouds of excruciating misery.

M Bog mummy.png Bog mummy - A mummy that can cast Throw Frost and Slow. Can be found in a partially-submerged ossuary variant.

For the various derived undead you'll encounter, the base types will be monsters that tend to be seen in the upper dungeon, ranging from goblins and kobolds through elves and humans up to around water moccasins.

Tips & Tricks

  • The Ossuary is often found very early in the game. Ice Elementalists, Venom Mages and Necromancers without Dispel Undead may want to skip it if they have no means of dealing with undead enemies.
  • The mummies you encounter are slow, but hit hard. Fire damage or weapons of holy wrath will make short work of them.
  • Even average speed species are faster than mummies and zombies, so are able to disengage if things get sour. Fast species like spriggans can handle many layouts without a single fight.

History

Temporary Portals
Early Game OssuarySewers
Mid Game BaileyGauntletIce caveVolcano
Late Game Desolation of SaltWizard LaboratoryZiggurat (Mega-Zig)
Peaceful BazaarTreasure trove