Difference between revisions of "Death scarab"

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{{list of | arthropods}}
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{{monster info}}
{{monster
 
|name=death scarab
 
|glyph={{Magenta|B}}
 
|tile=[[File:Death scarab.png]]
 
|flags={{Batty flag}}<br>{{Evil flag}}<br>{{No skeleton flag}}
 
|resistances={{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}, {{Water resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=2
 
|meat={{Rot-inducing corpse}}
 
|xp=756
 
|holiness={{Undead}}
 
|magic_resistance=60
 
|hp_range=17-40
 
|avg_hp=28
 
|armour_class=7
 
|evasion=14
 
|habitat=Land
 
|speed= 30
 
|size={{little}}
 
|item_use={{Uses nothing}}
 
|attack1=30 ({{Bite type}}: {{Scarab flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=8
 
|base_hp=2
 
|extra_hp=3
 
|fixed_hp=0
 
|intelligence={{Insect intelligence}}
 
|genus=death scarab
 
|species=death scarab
 
}}
 
{{Flavour|A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.}}
 
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==Useful Info==
 
==Useful Info==
'''Death scarabs''' are debilitating undead pests that assault intruders in packs, afflicting their foes with a variety of unpleasant effects. Their bites inflict [[draining]] and a temporary rank of [[negative energy]] [[vulnerability]], and they leave clouds of [[miasma]] in their wake wherever they go. Groups of death scarabs can be found throughout [[the Tomb]], and they may be summoned by [[greater mummies]].
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'''Death scarabs''' are debilitating undead pests that assault intruders in packs, afflicting their foes with [[slow]] and [[vampiric|healing themselves with each bite]]. Groups of death scarabs can be found throughout [[the Tomb]] or in Tomb-themed rune vaults in the [[Spider's  Nest]], and they may be summoned by [[royal mummy|royal mummies]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb. However, their presence makes combat with any of the Tomb's other inhabitants significantly more dangerous. rN- makes almost all other enemies found here much deadlier, [[slow]] magnifies the number of actions enemies get between your actions, and throwing another source of [[rot]] into the mix just makes the branch even more aggravating to fight your way through. If you enter Tomb with less than rN+++, expect encounters with death scarabs to leave you at least somewhat drained. When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting blasted while slow and vulnerable.
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*On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb, but they make the Tomb's other inhabitants significantly more dangerous. Their [[Slow]] attacks magnify the number of enemy actions, and their erratic swarming behavior often blocks attacks against more serious foes.
*Undead characters are immune to all of a death scarab's additional attacks, reducing them to annoying pests.
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**When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting [[torment]]ed while slow and injured.
 
*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
 
*Their undead nature makes them immune to [[poison]]. They lack any [[fire]] or [[cold]] resistance, however, making [[Freezing Cloud]] and [[Fireball]] excellent (if noisy) methods for defeating them from a distance.
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*You can rise your own army of death scarabs with [[Infestation]]. Infestation works on any undead, demonic, or nonliving creatures that other Necromancy would fail on, including enemy death scarabs ("The death scarab's many legs skitter faintly"). Infestation still works on any undead, demonic, etc. creatures, where other spells would fail.
  
 
==History==
 
==History==
Death scarabs will be added in [[0.16]].
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*Prior to [[0.31]], you could make death scarab [[zombie]]s and [[simulacra]].
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*Prior to [[0.19]], death scarabs used to trail clouds of [[miasma]], but were somewhat less tough.
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*Death scarabs were added in [[0.16]].

Latest revision as of 07:32, 16 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

death scarab BDeath scarab.png
HP 18-38
HD 8
XP 876
Speed 30
AC 7
EV 14
Will 60
Attack1 33 (bite: scarab)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Undead
Size Little
Type beetle, death scarab
Flags Evil
Unbreathing
Batty
No skeleton
Web immune
No zombie
A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.

Useful Info

Death scarabs are debilitating undead pests that assault intruders in packs, afflicting their foes with slow and healing themselves with each bite. Groups of death scarabs can be found throughout the Tomb or in Tomb-themed rune vaults in the Spider's Nest, and they may be summoned by royal mummies.

Tips & Tricks

  • On their own, death scarabs are unlikely to kill a character capable of reaching the Tomb, but they make the Tomb's other inhabitants significantly more dangerous. Their Slow attacks magnify the number of enemy actions, and their erratic swarming behavior often blocks attacks against more serious foes.
    • When possible, kill them at range before they get a chance to affect you, and give yourself time to recover after a fight so you don't find yourself getting tormented while slow and injured.
  • Their undead nature makes them immune to poison. They lack any fire or cold resistance, however, making Freezing Cloud and Fireball excellent (if noisy) methods for defeating them from a distance.
  • You can rise your own army of death scarabs with Infestation. Infestation works on any undead, demonic, or nonliving creatures that other Necromancy would fail on, including enemy death scarabs ("The death scarab's many legs skitter faintly"). Infestation still works on any undead, demonic, etc. creatures, where other spells would fail.

History

  • Prior to 0.31, you could make death scarab zombies and simulacra.
  • Prior to 0.19, death scarabs used to trail clouds of miasma, but were somewhat less tough.
  • Death scarabs were added in 0.16.