Difference between revisions of "Small abomination"

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{{monster info}}
|name=small abomination
 
|glyph={{LightRed|x}}
 
|flags={{Evil flag}}
 
|resistances={{Poison resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
 
|vulnerabilities={{Holy vulnerability}}, {{Silver vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=141
 
|holiness={{Demonic}}, {{Undead}}
 
|magic_resistance=40
 
|hp_range=12 - 42
 
|avg_hp=27
 
|armour_class=Varies
 
|evasion=Varies
 
|habitat=land
 
|speed=7-15
 
|size={{Large}}
 
|item_use={{Uses nothing}}
 
|attack1=23 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=6
 
|base_hp=2
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Plant intelligence}}
 
|genus=abomination small
 
|species=abomination small
 
}}
 
{{Flavour|A hideous mass of body parts, part animated dead flesh, part demon.
 
 
 
----
 
 
 
"No - it wasn't that way at all. It was everywhere - a gelatin - a slime yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes - and a blemish. It was the pit - the maelstrom - the ultimate abomination. Carter, it was the unnameable!"
 
 
 
-H.P. Lovecraft, _The Unnameable_. 1925.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Small abominations''' are mindless, [[demonic]], [[undead]] horrors with semi-random stats that stalk [[the Abyss]]. They are much less dangerous than [[large abomination]]s, but can still be pests, especially when their speed is higher than 10.
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'''Small abominations''' are mindless, [[demonic]], [[undead]] horrors that stalk [[the Abyss]]. They spawn with [[haste]], [[might]], or [[regeneration]] as a permanent buff. They are much less dangerous than [[large abomination]]s, but can still be pests, especially due to their high speed.
 
 
You can receive friendly abominations through use of the [[Twisted Resurrection]] spell.
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Though these are much weaker than the big version, they are much more likely to have high speed. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.  
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*Though these are much weaker than the [[large abomination|big version]], they are faster. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.
*Being mindless, they can be lured into traps easily.
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*They can usually be one-shot by [[Dispel Undead]].
*Using corpses to create abominations instead of [[zombie]]s offers some advantages. Although expensive, abominations can heal by fusing with further [[crawling corpse]]s or [[macabre mass]]es and use [[stairs]]. You can also make abominations out of corpses that can't be zombified, such as [[ugly thing]]s. They can also be upgraded to large abominations through further use of Twisted Resurrection.
 
  
 
==Alternate Tiles==
 
==Alternate Tiles==
 
Being haphazard collections of random body parts, small abominations can take multiple forms:
 
Being haphazard collections of random body parts, small abominations can take multiple forms:
  
[[Image:Abomination small.png]] [[Image:Abomination small1.png]]
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[[Image:Abomination small.png]] [[Image:Abomination small1.png]]  [[Image:Abomination small2.png]]
  
 
==History==
 
==History==
Prior to [[0.14]], Abominations could heal naturally.<br>
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*Prior to [[0.32]], small abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.
Prior to [[0.12]], you could read a [[scroll of unholy creation]] to get a permanent friendly abomination.
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*Prior to [[0.31]], small abominations had randomized speed (7-15). They also gained several new tiles in this version.
 
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*Prior to [[0.27]], small abominations could heal by fusing with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]], allowing them to create small abominations.
[[Category:Crystal Ball Articles]]
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*Prior to [[0.16]], players could also cast Twisted Resurrection.
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*Prior to [[0.14]], abominations could heal naturally.
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*Prior to [[0.12]], you could read a [[scroll of unholy creation]] to get a permanent friendly abomination.

Latest revision as of 02:30, 1 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
small abomination xSmall abomination.png
HP 17-36
HD 6
XP 164
Speed 12
AC 6
EV 9
Will 40
Attack1 17 (hit: plain)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Silver
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Undead
Size Large
Type small abomination, small abomination
Flags Evil
Unbreathing
A hideous mass of body parts. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it.

“No — it wasn't that way at all. It was everywhere — a gelatin — a slime yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes — and a blemish. It was the pit — the maelstrom — the ultimate abomination. Carter, it was the unnamable!”
-H.P. Lovecraft, _The Unnamable_. 1925.

Useful Info

Small abominations are mindless, demonic, undead horrors that stalk the Abyss. They spawn with haste, might, or regeneration as a permanent buff. They are much less dangerous than large abominations, but can still be pests, especially due to their high speed.

Tips & Tricks

  • Though these are much weaker than the big version, they are faster. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.
  • They can usually be one-shot by Dispel Undead.

Alternate Tiles

Being haphazard collections of random body parts, small abominations can take multiple forms:

Abomination small.png Abomination small1.png Abomination small2.png

History

  • Prior to 0.32, small abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.
  • Prior to 0.31, small abominations had randomized speed (7-15). They also gained several new tiles in this version.
  • Prior to 0.27, small abominations could heal by fusing with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection, allowing them to create small abominations.
  • Prior to 0.16, players could also cast Twisted Resurrection.
  • Prior to 0.14, abominations could heal naturally.
  • Prior to 0.12, you could read a scroll of unholy creation to get a permanent friendly abomination.