Difference between revisions of "Elixir card"
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− | {{ | + | {{Version031}} |
− | The Elixir card increases the player's HP | + | {{flavour|The card depicts a smug smile formed out of nine chalices. |
+ | |||
+ | Drawing this card rapidly restores the user's health and magic.}} | ||
+ | The Elixir card increases the player's HP and MP rapidly for a few turns. The duration of the effect is <code>3 * power_level + 1d3</code> turns. | ||
− | |||
The Elixir card could be found in the following [[Decks|decks]] over the past several versions. | The Elixir card could be found in the following [[Decks|decks]] over the past several versions. | ||
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![[0.16]] | ![[0.16]] | ||
![[0.17]] | ![[0.17]] | ||
− | ![[ | + | ![[0.18]] |
+ | ![[0.19]] and beyond | ||
|---- | |---- | ||
!style="text-align:left;vertical-align:top;font-weight:normal"| | !style="text-align:left;vertical-align:top;font-weight:normal"| | ||
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<br>[[Deck of escape|Escape]] | <br>[[Deck of escape|Escape]] | ||
<br>[[Deck of war|War]] | <br>[[Deck of war|War]] | ||
+ | !style="text-align:left;vertical-align:top;font-weight:normal"| | ||
+ | [[Deck of escape|Escape]] | ||
|---- | |---- | ||
|} | |} | ||
− | + | ==History== | |
− | Prior to [[0.14]], the HP or MP would be restored instantly. | + | *Prior to [[0.27]], the card restored MP ''or'' HP independently until at high power levels. Also, the card could heal allies. |
+ | *The Elixir was one of the 23 cards to be kept in the deck simplification of [[0.19]], but most of the decks were removed. | ||
+ | *Prior to [[0.14]], the HP or MP would be restored instantly. | ||
==See also== | ==See also== | ||
*[[Cards]] | *[[Cards]] | ||
*[[Decks]] | *[[Decks]] | ||
+ | |||
+ | {{Cards}} | ||
[[Category: Deck]] | [[Category: Deck]] |
Latest revision as of 22:30, 17 March 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
The card depicts a smug smile formed out of nine chalices.
Drawing this card rapidly restores the user's health and magic. |
The Elixir card increases the player's HP and MP rapidly for a few turns. The duration of the effect is 3 * power_level + 1d3
turns.
The Elixir card could be found in the following decks over the past several versions.
0.11 | 0.12 | 0.13 | 0.14 | 0.15 | 0.16 | 0.17 | 0.18 | 0.19 and beyond |
---|---|---|---|---|---|---|---|---|
History
- Prior to 0.27, the card restored MP or HP independently until at high power levels. Also, the card could heal allies.
- The Elixir was one of the 23 cards to be kept in the deck simplification of 0.19, but most of the decks were removed.
- Prior to 0.14, the HP or MP would be restored instantly.
See also
Decks | Nemelex's Cards |
---|---|
Deck of destruction | Degeneration • The Orb • Pain • The Storm • Vitriol • Wild Magic |
Deck of escape | The Cloud • The Elixir • Exile • The Tomb • Velocity |
Deck of summoning | The Dance • The Elements • The Illusion • The Swarm • The Pentagram • The Rangers |
Deck of punishment | Swine • Torment • Wraith • Wrath |