Difference between revisions of "Skeletal warrior"
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==Useful Info== | ==Useful Info== | ||
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*Avoid letting them attack you more than one at a time. Hallways help, but keep an eye out for skeletons armed with [[polearms]]. | *Avoid letting them attack you more than one at a time. Hallways help, but keep an eye out for skeletons armed with [[polearms]]. | ||
*[[Dispel Undead]] will take them down in two or three castings. | *[[Dispel Undead]] will take them down in two or three castings. | ||
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*Weapons of [[holy wrath]] are also effective, the bigger, the better. | *Weapons of [[holy wrath]] are also effective, the bigger, the better. | ||
*If you don't have any way to reliably take on a pack of skeletal warriors, consider skipping them and coming back once you've leveled up more. Even a single skeletal warrior can kill a lightly armored character in a few hits, especially if they've got a big, nasty weapon. | *If you don't have any way to reliably take on a pack of skeletal warriors, consider skipping them and coming back once you've leveled up more. Even a single skeletal warrior can kill a lightly armored character in a few hits, especially if they've got a big, nasty weapon. | ||
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==History== | ==History== | ||
− | + | *Prior to [[0.19]], you could find '''skeletal archers''' in [[the Crypt]] and [[Tartarus]]. They were as durable as the warriors, but were armed with [[bows]]. | |
− | Prior to [[0.13]], skeletal warriors possessed [[Animate Dead]], a spell which they rarely had a chance to use, mostly being found in corpseless branches. Also prior to 0.13, [[ancient champion]]s were vault-defined variants of skeletal warriors, as opposed to their own type of monster. | + | *Prior to [[0.13]], skeletal warriors possessed [[Animate Dead]], a spell which they rarely had a chance to use, mostly being found in corpseless branches. Also prior to 0.13, [[ancient champion]]s were vault-defined variants of skeletal warriors, as opposed to their own type of monster. |
Latest revision as of 19:49, 24 January 2021
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
skeletal warrior z | |
---|---|
HP | 42-87 |
HD | 10 |
XP | 770 |
Speed | 10 |
AC | 15 |
EV | 10 |
Will | 100 |
Attack1 | 25 (hit: plain)
|
Resistances | rC+ rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | skeletal warrior, skeletal warrior |
Flags | Fighter Evil Unbreathing |
The vicious and heavily armed skeleton of a humanoid creature, animated by unholy power.
“Speak! speak! thou fearful guest! |
Useful Info
Skeletal warriors are surprisingly dangerous undead monsters which travel in packs. Although they resemble small skeletons, they move at average speed, have significant durability, and come armed with powerful branded weapons. They are found in the mid-to-late-Dungeon, the Crypt, and the Abyss.
Tips & Tricks
- Avoid letting them attack you more than one at a time. Hallways help, but keep an eye out for skeletons armed with polearms.
- Dispel Undead will take them down in two or three castings.
- Weapons of holy wrath are also effective, the bigger, the better.
- If you don't have any way to reliably take on a pack of skeletal warriors, consider skipping them and coming back once you've leveled up more. Even a single skeletal warrior can kill a lightly armored character in a few hits, especially if they've got a big, nasty weapon.
History
- Prior to 0.19, you could find skeletal archers in the Crypt and Tartarus. They were as durable as the warriors, but were armed with bows.
- Prior to 0.13, skeletal warriors possessed Animate Dead, a spell which they rarely had a chance to use, mostly being found in corpseless branches. Also prior to 0.13, ancient champions were vault-defined variants of skeletal warriors, as opposed to their own type of monster.
Categories:
- 0.26 articles
- Hit type
- Plain flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Fighter
- Evil
- Evil monsters
- Unbreathing monsters
- Monsters