Difference between revisions of "Cyclops"

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{{list of | giants}}
 
{{list of | giants}}
 
{{monster info}}
 
{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and can be most commonly found in the late [[Dungeon]], [[the Vaults]], the [[Orcish Mines]] and [[the Shoals]].
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'''Cyclopes''' are slow, hard-hitting giants that are a menace at range. They usually generate with three or four [[large rock]]s on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and are most commonly found in the late [[Dungeon]], [[the Vaults]], the [[Orcish Mines]], and [[the Shoals]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
Hide around corners and attack them at close range or cast [[Deflect Missiles]] if you're a mage. Any form of [[Repel Missiles]], such as a [[Scarf#Ego|scarf of repulsion]] will also help. If there are other monsters around, you can use them as a shield, and hopefully the cyclops will kill them for you.
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*Hide around corners and attack them at close range. Any form of [[Repel Missiles#Player sources|RMsl]], such as a [[Scarf#Ego|scarf of repulsion]], will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
 
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*Cyclopes have pretty lousy MR; [[confusion|confusing]] them will eliminate most of the harm they can do to you.
They have a pretty lousy MR, [[confuse|confusing]] them will eliminate most of the harm they can do to you.
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*As you might expect, they can't [[see invisible]], so quaffing a [[potion of invisibility]] can let you escape in a dire situation.
 
 
As you might expect, they can't [[See invisible|See Invisible]], so quaffing a potion of invisibility can let you escape in a dire situation.
 
  
 
==Trivia==
 
==Trivia==
 
The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds.
 
The presence of sheep and yaks is a reference to Homer's [http://en.wikipedia.org/wiki/The_Odyssey ''The Odyssey''], where cyclopes are presented as shepherds.

Latest revision as of 14:00, 14 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

For a list of all giants, see list of giants.

cyclops CCyclops.png
HP 32-66
HD 9
XP 531
Speed 7
AC 5
EV 3
Will 40
Attack1 35 (hit: plain)


Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Giant
Type giant, cyclops
Flags Speaks
Warm-blooded
A giant with one eye in the centre of its forehead. Despite their lack of binocular vision, cyclopes throw boulders with fearsome accuracy.

Useful Info

Cyclopes are slow, hard-hitting giants that are a menace at range. They usually generate with three or four large rocks on hand, which they will happily hurl at you from range. Cyclopes can appear alone or with a herd of dream sheep or yaks around them, and are most commonly found in the late Dungeon, the Vaults, the Orcish Mines, and the Shoals.

Tips & Tricks

  • Hide around corners and attack them at close range. Any form of RMsl, such as a scarf of repulsion, will also help. If there are other monsters around, you can use them to block line of fire until the cyclops comes within range.
  • Cyclopes have pretty lousy MR; confusing them will eliminate most of the harm they can do to you.
  • As you might expect, they can't see invisible, so quaffing a potion of invisibility can let you escape in a dire situation.

Trivia

The presence of sheep and yaks is a reference to Homer's The Odyssey, where cyclopes are presented as shepherds.