Difference between revisions of "Ravenous mimic"
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− | {{ | + | {{obsolete}} |
+ | {{no-bot-monster | ||
+ | |name=ravenous mimic | ||
+ | |glyph={{White|X}} | ||
+ | |tile=[[file:mimic.png]] | ||
+ | |flags={{No skeleton flag}}<br>{{Stationary flag}}<br>{{Fighter flag}} (feature) | ||
+ | |resistances={{Poison resistance}}, {{Electricity resistance}}, {{Fire resistance}}, {{Cold resistance}},<br>{{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}} | ||
+ | |vulnerabilities=None | ||
+ | |max_chunks=0 | ||
+ | |meat={{No corpse}} | ||
+ | |xp=1193 | ||
+ | |holiness={{Nonliving}} | ||
+ | |magic_resistance=48 | ||
+ | |hp_range=48-83 | ||
+ | |avg_hp=44 | ||
+ | |armour_class=5 | ||
+ | |evasion=1 | ||
+ | |habitat=land | ||
+ | |speed=8 (item)<br>10 (feature) | ||
+ | |size=Variable | ||
+ | |item_use={{Uses nothing}} | ||
+ | |attack1=16 ({{Hit type}}: {{Plain flavour}}) | ||
+ | |attack2=16 ({{Hit type}}: {{Poison flavour}}) | ||
+ | |attack3=4 ({{Constrict type}}: {{Crush flavour}}) | ||
+ | |attack4= | ||
+ | |hit_dice=12 | ||
+ | |base_hp=3 | ||
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
+ | |intelligence={{Normal intelligence}} | ||
+ | |genus=item/feature mimic | ||
+ | |species=item/feature mimic | ||
+ | }} | ||
− | {{flavour|A deadly venomous tentacled predator with an ability to shapeshift and masquerade as an ordinary-looking dungeon feature, in order to catch foolish passers-by and crush them in its deadly grip.}} | + | {{flavour|Item: A deadly venomous tentacled predator with an ability to shapeshift into a small item. While not of a formidable size, it is not a living creature and its tentacles are harder than steel. |
+ | |||
+ | Feature: A deadly venomous tentacled predator with an ability to shapeshift and masquerade as an ordinary-looking dungeon feature, in order to catch foolish passers-by and crush them in its deadly grip.}} | ||
==Useful Info== | ==Useful Info== | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | + | *Heavy melee characters should be able to just plow through them, especially if they have poison resistance. | |
+ | *Item mimics are slower than most characters, making [[kite|kiting]] them possible for the squishier spellcasters. Unfortunately, this does not apply to feature mimics. | ||
+ | *[[Blink]]ing or [[teleport]]ing away can help you escape constriction if you're in a jam. | ||
==History== | ==History== | ||
− | Ravenous mimics were added in [[0.11]]. | + | Ravenous mimics were added in [[0.11]], and removed in [[0.16]]. |
Latest revision as of 12:50, 23 March 2015
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
This chart is not updated automatically. It may contain outdated information. | |
---|---|
ravenous mimic X | |
HP | 48-83 |
HD | 12 |
XP | 1193 |
Speed | 8 (item) 10 (feature) |
AC | 5 |
EV | 1 |
MR | 48 |
Attack1 | 16 (hit: plain) |
Attack2 | 16 (hit: poison) |
Attack3 | 4 (constrict: crush) |
Attack4 | |
Max Chunks | 0 |
Type of Meat | None |
Resistances | rPois+, rElec, rF+, rC+, rRot, rN+, rTorm |
Vulnerabilities | None |
Habitat | land |
Intelligence | Normal |
Uses | Uses nothing |
Holiness | Non-living |
Size | Variable |
Type | item/feature mimic, item/feature mimic |
Flags | No skeleton Stationary Fighter (feature) |
Item: A deadly venomous tentacled predator with an ability to shapeshift into a small item. While not of a formidable size, it is not a living creature and its tentacles are harder than steel.
Feature: A deadly venomous tentacled predator with an ability to shapeshift and masquerade as an ordinary-looking dungeon feature, in order to catch foolish passers-by and crush them in its deadly grip. |
Useful Info
Ravenous mimics are the most dangerous mimics to be found. They have significantly greater durability and damage output than their punier counterparts, especially as their attacks constrict and poison you, keeping you in place and dealing damage over time. Fortunately, they still can't compete with any high-level character, and are only a real threat to pure casters with low defense. They are only found in the later portions of the game.
Tips & Tricks
- Heavy melee characters should be able to just plow through them, especially if they have poison resistance.
- Item mimics are slower than most characters, making kiting them possible for the squishier spellcasters. Unfortunately, this does not apply to feature mimics.
- Blinking or teleporting away can help you escape constriction if you're in a jam.
History
Categories:
- Obsolete articles
- Hit type
- Plain flavour
- Poison flavour
- Constrict type
- Crush flavour
- No corpse
- Poison resistance
- Electricity resistance
- Fire resistance
- Cold resistance
- Rot resistance
- Negative energy resistance
- Torment resistance
- Normal intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- No skeleton
- Stationary
- Fighter
- Monsters
- Monsters no bot