Difference between revisions of "Rod of destruction"

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{{obsolete}}
 
{{item
 
{{item
 
  |itemtype = Rod
 
  |itemtype = Rod
 
  |name = rod of destruction
 
  |name = rod of destruction
 
  |cost =  
 
  |cost =  
|weight = 13
 
 
}}
 
}}
{{flavour|This rod contains spells of mayhem and destruction.}}
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{{flavour|This rod can be evoked to release a damaging spell picked at random from a small set, all able to pierce through monsters to damage the ones behind them.}}
 
 
This [[rod]] comes in four varieties, each with three different spells.
 
 
 
 
{| class="prettytable" cellpadding="5" border="1"
 
{| class="prettytable" cellpadding="5" border="1"
 
|- align="center"
 
|- align="center"
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! '''Level'''
 
! '''Level'''
 
|-
 
|-
! colspan="3" align="center" | Rod of destruction (fire)
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| a - [[Random Bolt]]
|-
 
| a - [[Throw Flame]]
 
| [[Evocations]]
 
| 2
 
|-
 
| b - [[Bolt of Fire]]
 
| [[Evocations]]
 
| 6
 
|-
 
| c - [[Fireball]]
 
| [[Evocations]]
 
| 5
 
|-
 
! colspan="3" align="center" | Rod of destruction (ice)
 
|-
 
| a - [[Throw Frost]]
 
| [[Evocations]]
 
| 2
 
|-
 
| b - [[Throw Icicle]]
 
 
| [[Evocations]]
 
| [[Evocations]]
 
| 4
 
| 4
 
|-
 
|-
| c - [[Freezing Cloud]]
 
| [[Evocations]]
 
| 6
 
|-
 
! colspan="3" align="center" | Rod of destruction [lightning,iron,fireball]
 
|-
 
| a - [[Lightning Bolt]]
 
| [[Evocations]]
 
| 5
 
|-
 
| c - [[Fireball]]
 
| [[Evocations]]
 
| 5
 
|-
 
| b - [[Iron Shot]]
 
| [[Evocations]]
 
| 6
 
|-
 
! colspan="3" align="center" | Rod of destruction [inacc,magma,cold]
 
|-
 
| a - [[Bolt of Inaccuracy]]
 
| [[Evocations]]
 
| 3
 
|-
 
| b - [[Bolt of Magma]]
 
| [[Evocations]]
 
| 5
 
|-
 
| c - [[Bolt of Cold]]
 
| [[Evocations]]
 
| 6
 
 
|}
 
|}
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The '''rod of destruction''' is a [[rod]] which contains the [[Random Bolt]] spell. This functions like most other bolt spells, piercing through enemies until it runs out of range, but deals one of the following random elemental damage types:
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*[[Fire]]
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*[[Cold]]
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*[[Poison]]
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*[[Negative energy]]
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*[[Quicksilver Bolt|Quicksilver]] (irresistible, strips away magical effects)
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*[[Corrosive Bolt]]
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*[[Electricity]]
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Like all [[rod]]s, its effectiveness rises with your [[Evocations]] skill. Due to the chance of it firing negative energy bolts, the [[good god]]s ([[The Shining One]], [[Zin]], and [[Elyvilon]]) all oppose its use, and due to the chance of it firing fire bolts, [[Dithmenos]] also disapproves.
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==History==
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*In [[0.18]], the rod of destruction was removed.
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*Prior to [[0.17]], this rod could fire [[Crystal Bolt]]s.
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*In [[0.16]], [[Corrosive Bolt]] was added to the list of possible bolts.
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*Prior to [[0.14]], there was a rod of destruction with the following spells: [[Lightning Bolt]], [[Fireball]], and [[Iron Shot]].
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*Prior to [[0.13]], there were three varieties of this rod, each with three different spells.
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*Prior to [[0.12]], there was a rod of destruction with the following spells: [[Bolt of Inaccuracy]], [[Bolt of Magma]], and [[Bolt of Cold]].

Latest revision as of 20:19, 3 June 2020

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Type Rod
Name rod of destruction
Icon Rod of destruction.png
This rod can be evoked to release a damaging spell picked at random from a small set, all able to pierce through monsters to damage the ones behind them.
Spells Type Level
a - Random Bolt Evocations 4

The rod of destruction is a rod which contains the Random Bolt spell. This functions like most other bolt spells, piercing through enemies until it runs out of range, but deals one of the following random elemental damage types:

Like all rods, its effectiveness rises with your Evocations skill. Due to the chance of it firing negative energy bolts, the good gods (The Shining One, Zin, and Elyvilon) all oppose its use, and due to the chance of it firing fire bolts, Dithmenos also disapproves.

History