Difference between revisions of "Maxwell's Workshop"
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{{version029}}{{stub}} | {{version029}}{{stub}} | ||
'''Maxwell's Workshop''' is a [[wizlab]]. | '''Maxwell's Workshop''' is a [[wizlab]]. | ||
+ | |||
+ | ==Summary== | ||
+ | Maxwell's Workshop is filled with constructs and big workers, from the [[fire giant]]s and [[frost giant]]s to [[angel]]s. Most of the non-constructs here wield [[brand]]ed [[great mace]]s. | ||
+ | |||
+ | Many of the random artefacts have "dangerous" properties, like [[rampaging]], [[ponderousness]], and rings of [[ring of fire|fire]] and [[ring of ice|ice]]. There is also a chance for both of Maxwell's inventions - [[Maxwell's patent armour]] and [[Maxwell's thermic engine]] - to generate here. | ||
==Monsters== | ==Monsters== | ||
{| class="prettytable" style="border:none; margin:0; padding:0;" | {| class="prettytable" style="border:none; margin:0; padding:0;" | ||
− | |||
| {{monsterlink|Peacekeeper}} | | {{monsterlink|Peacekeeper}} | ||
| {{monsterlink|Gargoyle (monster)}} | | {{monsterlink|Gargoyle (monster)}} | ||
| {{monsterlink|War gargoyle}} | | {{monsterlink|War gargoyle}} | ||
+ | | {{monsterlink|Molten gargoyle}} | ||
|- | |- | ||
+ | | {{monsterlink|Earth elemental}} | ||
| {{monsterlink|Fire elemental}} | | {{monsterlink|Fire elemental}} | ||
| {{monsterlink|Salamander}} | | {{monsterlink|Salamander}} | ||
| {{monsterlink|Salamander tyrant}} | | {{monsterlink|Salamander tyrant}} | ||
− | |||
|- | |- | ||
| {{monsterlink|Fire giant}} | | {{monsterlink|Fire giant}} | ||
Line 19: | Line 24: | ||
| {{monsterlink|Ironbound thunderhulk}} | | {{monsterlink|Ironbound thunderhulk}} | ||
|- | |- | ||
+ | | {{monsterlink|Angel}} | ||
| {{monsterlink|Crystal guardian}} | | {{monsterlink|Crystal guardian}} | ||
| {{monsterlink|Lightning spire}} | | {{monsterlink|Lightning spire}} | ||
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|- | |- | ||
|} | |} | ||
+ | |||
+ | A single [[electric golem]] waits at the end of the wizlab, at the topmost room. | ||
==Map== | ==Map== | ||
[[File:Maxwell minimap 029.png]] | [[File:Maxwell minimap 029.png]] | ||
+ | |||
<code> | <code> | ||
+ | MAP | ||
vvvvvvvvvvv | vvvvvvvvvvv | ||
vvv..eeree..vvv | vvv..eeree..vvv | ||
Line 66: | Line 76: | ||
vv.....vvvvvvvvvv..~..1.....v | vv.....vvvvvvvvvv..~..1.....v | ||
vvv+vvvvvvvvvvvv..v--v--v..v | vvv+vvvvvvvvvvvv..v--v--v..v | ||
− | vv.....vvvvvvvvvv..v1.v..v..v | + | vv.....vvvvvvvvvv..v1.v..v..v</code><br><code>vvvvvvvG1...1Gvvvvvvvvv..;..5..~.fv<br>vv...vv.1..G..1.vvvvvvvv..;.....~5fv<br>v..G..v.........v1....1v..vvvvvvv;;v<br>v1.4..+.G1.G.1G.+...4..+..;.....~5fv<br>v..G..v.........v1....1v..;..5..~.fv<br>vv...vv....G....vvvvvvvv..v1.v..v..v<br> vvvvvvG1....1Gvvvvvvvvv..v--v--v..v |
− | |||
− | vv...vv.1..G..1.vvvvvvvv..;.....~5fv | ||
− | v..G..v.........v1....1v..vvvvvvv;;v | ||
− | v1.4..+.G1.G.1G.+...4..+..;.....~5fv | ||
− | v..G..v.........v1....1v..;..5..~.fv | ||
− | vv...vv....G....vvvvvvvv..v1.v..v..v | ||
− | |||
vvv.....vvvvvvvvvv..~..1.....v | vvv.....vvvvvvvvvv..~..1.....v | ||
vvv+vvvvvvvvvvvv1.~.....5.1v | vvv+vvvvvvvvvvvv1.~.....5.1v | ||
Line 82: | Line 85: | ||
vv...vv | vv...vv | ||
vvvv | vvvv | ||
+ | ENDMAP | ||
</code> | </code> | ||
+ | ==History== | ||
+ | Maxwell's Workshop was introduced in [[0.28]]. |
Latest revision as of 08:28, 11 October 2022
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
Maxwell's Workshop is a wizlab.
Contents
Summary
Maxwell's Workshop is filled with constructs and big workers, from the fire giants and frost giants to angels. Most of the non-constructs here wield branded great maces.
Many of the random artefacts have "dangerous" properties, like rampaging, ponderousness, and rings of fire and ice. There is also a chance for both of Maxwell's inventions - Maxwell's patent armour and Maxwell's thermic engine - to generate here.
Monsters
A single electric golem waits at the end of the wizlab, at the topmost room.
Map
MAP
vvvvvvvvvvv vvv..eeree..vvv v6s..rrrrr..s6v v..s.sspss.s..v vv...psspssp...vv v...r.prprp.r...v vq.r..rpppr..r.qv vqq..ppppppp..qqv vqqqq6qeeq7q6qqqv vqqq.q7qeeq.qqqqv vqq..ppppppp..qqv vvvvvvvvvvvvvvq.r..rpppr..r.qv vlllllvvvvvvvv...r.prprp.r...v vlllllvvvvvvvvv...psspssp...vv vlllllvvvvvvvvv6.s.sspss.s.6v vlllllvvvvvvvvvvs..rrrrr..svv vvnnlnnvvvvvvvvvvvv...r...vvv vv.3nln3.vvvvvvvvvvvvv+++vvv vv..2nln2..vvvvvvvvvvvH6.6Hvvvvv vv...2nln2...vvvvvvvvvv.....vvvvvv v2.2nnnlnnn2.2vvvvvH...4...4...Hvv v...nllllln...vvvvv....v111v....vv v...nllllln...vvvvv....veeev....vv v2..nllllln..2vvvvvH...vvvvv...Hvv v...nllllln...vvvvvvvD..bbb..Dvvvv v..2nllllln2..vvvvH..DD..H..DD..Hv vG..nnnnnnn..Gv..v....v..P..v....v v...3..3..3...+.4+....v.....v....v v...v..2..v...v..v....vH...Hv....v v...v2.3.2v...vvvvH..EvvFFFvvE..Hv v2vvvvdddvvvv2vvvvvvvEH.....HEvvvv v...vvvdvvv...vvvvvvv....v....v v...vvvvvvv...vvvvvvv....v....v vv..vv222vv..vvvvvvvvH.......Hv vv.........vvvvvvvvvvvvv+vvvvvv vv.......vvvvvvvvv1.~.5...5.1v vv.....vvvvvvvvvv..~..1.....v vvv+vvvvvvvvvvvv..v--v--v..v vv.....vvvvvvvvvv..v1.v..v..vvvvvvvvG1...1Gvvvvvvvvv..;..5..~.fv
vv...vv.1..G..1.vvvvvvvv..;.....~5fv
v..G..v.........v1....1v..vvvvvvv;;v
v1.4..+.G1.G.1G.+...4..+..;.....~5fv
v..G..v.........v1....1v..;..5..~.fv
vv...vv....G....vvvvvvvv..v1.v..v..v
vvvvvvG1....1Gvvvvvvvvv..v--v--v..v vvv.....vvvvvvvvvv..~..1.....v vvv+vvvvvvvvvvvv1.~.....5.1v vv...vvvvvvvvvvvvvvvvvvvvvvv v.....v v.AGA.v v.....v vv...vv vvvv
ENDMAP
History
Maxwell's Workshop was introduced in 0.28.