Difference between revisions of "Deep elf conjurer"
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Revision as of 13:32, 3 May 2013
deep elf conjurer e | |
---|---|
HP | 19-36 |
HD | 6 |
XP | 199 |
Speed | 10 |
AC | 0 |
EV | 13 |
Will | 48 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Actual spells Speaks Evil Spellcaster Warm-blooded |
This is an elf well-versed in destructive magic. |
Useful Info
Deep elf conjurers are fragile deep elf Conjurations specialists which blast you with dangerous and irritating attack spells. They often appear in packs with other deep elves in the Elven Halls and in some baileys.
Spells
Spell set I | |
---|---|
Slot1 | Bolt of Fire (3d14) |
Slot2 | Bolt of Cold (3d14) |
Slot3 | Cantrip |
Slot4 | Lightning Bolt (3d14) |
Slot5 | Bolt of Draining (3d11) |
Slot6 | none |
Spell set II | |
---|---|
Slot1 | Sticky Flame Range (3d4) |
Slot2 | Iskenderun's Mystic Blast (3d12) |
Slot3 | Invisibility |
Slot4 | Stone Arrow (3d12) |
Slot5 | Bolt of Draining (3d11) |
Slot6 | Invisibility |
Tips & Tricks
It's hard to prepare for everything they can hit you with. Fire resistance, cold resistance, life protection, conservation, rSticky... It's a lot to muster. Alternatively, you can just Silence them, rendering them nearly harmless, or kill them at range. Like most deep elves, they're very fragile; a single zap from a wand of cold or wand of fire can take out multiple if you line them up first.