Difference between revisions of "Royal mummy"

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(Updated flavor text)
(Updated for 0.13)
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|glyph={{White|M}}
 
|glyph={{White|M}}
 
|tile=[[File:Greater mummy.png]]
 
|tile=[[File:Greater mummy.png]]
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}
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|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}
 
|resistances={{Cold resistance}}, {{Electricity resistance}}, <br>{{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}
 
|resistances={{Cold resistance}}, {{Electricity resistance}}, <br>{{Poison resistance 3}}, {{Negative energy resistance 3}}, <br>{{Torment resistance}}, {{Rot resistance 3}}, <br>{{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
|xp=9039
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|xp=6192
 
|holiness={{Undead}}
 
|holiness={{Undead}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=183-211
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|hp_range=184-212
|avg_hp=197
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|avg_hp=198
 
|armour_class=10
 
|armour_class=10
 
|evasion=6
 
|evasion=6
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|species=mummy
 
|species=mummy
 
}}
 
}}
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{{Flavour|An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.
 +
----
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I see Egypt and the Egyptians — I see the pyramids and obelisks;<br>
 +
I look on chisel’d histories, songs, philosophies, cut in slabs<br>
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of sand-stone, or on granite-blocks;<br>
 +
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed<br>
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in linen cloth, lying there many centuries;<br>
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I look on the fall’n Theban, the large-ball’d eyes, the side-drooping<br>
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neck, the hands folded across the breast.<br>
 +
-Walt Whitman, Salut au Mond}}
  
 
<!--monster-bot-end-->
 
<!--monster-bot-end-->
  
{{Flavour|An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.}}
+
 
  
 
==Useful Info==
 
==Useful Info==

Revision as of 22:24, 10 October 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.
greater mummy MFile:Greater mummy.png
HP 184-212
HD 15
XP 6192
Speed 10
AC 10
EV 6
Will Immune
Attack1 35 (hit: plain)


Resistances rC+, rElec,
rPois+++, rN+++,
rTorm, rRot+++,
rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type mummy, mummy
Flags Actual spells
Evil
See invisible
Speaks
Spellcaster
An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.

I see Egypt and the Egyptians — I see the pyramids and obelisks;
I look on chisel’d histories, songs, philosophies, cut in slabs
of sand-stone, or on granite-blocks;
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed
in linen cloth, lying there many centuries;
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping
neck, the hands folded across the breast.
-Walt Whitman, Salut au Mond



Useful Info

Greater mummies have all the brutal spell options of mummy priests but with much greater durability. They're resistant to electricity and cold, immune to Hexes, poison, and negative energy, and have the most powerful death curse in the game. They are found in the Tomb.

Spells

Spell set
Slot1 Summon Demon
Slot2 Smiting (7-17)
Slot3 none
Slot4 Symbol of Torment
Slot5 Summon Undead
Slot6 Summon Undead


Tips & Tricks

  • Greater mummies are extremely dangerous opponents, tormenting and smiting you from a safe distance while their summons and mummy allies slow you down. Don't let them live any longer than you have to.
  • Catching them with Silence will shut down all of their spells, making them much more manageable.
  • Avoiding their death curse is advisable. It can savage your stats, deal tremendous amounts of negative energy or torment damage, or summon powerful demons against you. The Haunt spell, Tukima's Dance on holy wrath weapons, or any powerful Summonings spell is recommended.
  • If you do end up killing them yourself, a ring of sustain abilities or two and being undead through Necromutation or just by nature will take much of the sting out of their death curse. Abjuration is also useful for getting rid of any demonic reinforcements.