Difference between revisions of "Eldritch tentacle"

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(Update for 0.15)
(Updated to 0.16)
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{{monster
 
{{monster
 
|name=eldritch tentacle
 
|name=eldritch tentacle
|glyph={{LightBlue|w}}
+
|glyph={{Green|w}}
 
|tile=[[File:Eldritch tentacle.png]]
 
|tile=[[File:Eldritch tentacle.png]]
 
|flags={{Levitate flag}}<br>{{No stairs flag}}<br>{{No poly flag}}<br>{{See invisible flag}}<br>{{Stationary flag}}
 
|flags={{Levitate flag}}<br>{{No stairs flag}}<br>{{No poly flag}}<br>{{See invisible flag}}<br>{{Stationary flag}}
|resistances={{Hellfire resistance}}, {{Cold resistance 3}}, <br>{{Electricity resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Acid resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
+
|resistances={{Fire resistance 3}}, {{Cold resistance 3}}, <br>{{Electricity resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Acid resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities={{Silver vulnerability}}
 
|vulnerabilities={{Silver vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
|xp=2288
+
|xp=2287
 
|holiness={{Nonliving}}
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=99-140
+
|hp_range=99-141
|avg_hp=119
+
|avg_hp=120
 
|armour_class=13
 
|armour_class=13
 
|evasion=0
 
|evasion=0

Revision as of 20:16, 24 March 2015

Version 0.14: This article may not be up to date for the latest stable release of Crawl.

For a list of all tentacles, see list of tentacles.

eldritch tentacle wEldritch tentacle.png
HP 99-141
HD 16
XP 2287
Speed 12
AC 13
EV 0
Will Immune
Attack1 30 (tentacle slap: chaos)
Attack2 40 (claw: chaos)


Resistances rF+++, rC+++,
rElec+++, rPois+++,
rN+++, rTorm,
rRot+++, rSticky,
rAcid+++, rDrown,
rWater
Vulnerabilities Silver
Habitat Amphibious
Intelligence Animal
Uses Uses nothing
Holiness Non-living
Size Giant
Type eldritch tentacle, eldritch tentacle
Flags Levitate
No stairs
No poly
See invisible
Stationary
An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw.


Useful Info

Eldritch tentacles are the limbs of some gargantuan horror that is reaching through a Malign Gateway. They're fast, immune to magic and all elemental damage, and very powerful. They are loyal to their summoner when they first arrive, but if they survive long enough they inevitably go rogue and simply attack anything within their considerable reach. They occasionally appear as you explore the Hells, in the Roulette of Golubria, and they may appear in certain Abyss-themed vaults.

Tips & Tricks

  • In spite of the fact that dripping tentacle horrors are generally seen as evil, eldritch tentacle biology is so alien that they are treated as nonliving, and thus suffer no extra harm from holy attacks. Silver missiles deal additional damage, and non-elemental Conjurations, Earth Magic, and Airstrike will also harm it effectively.
  • Eldritch tentacles can reach out four spaces from their origin points. Casters or ranged specialists can stand just beyond their reach and fling stuff at them until they die. Melee fighters will have a harder time, as the tentacle will retract if attacked from beyond its reach (poking it to death with a Polearm won't work).
  • Because only one Malign Gateway can be open at a time, only one (summoned) eldritch tentacle can exist at a time. Use other summoned creatures to support it.
    • Given enough time, a Malign Gateway will simply collapse on its own, severing the limb and defeating the tentacle for you.